Commit Graph

15 Commits

Author SHA1 Message Date
nmlgc 1e41fa0617 [Maintenance] Remove redundant `#include`s
Part of P0285, funded by [Anonymous] and iruleatgames.
2024-07-09 08:46:51 +02:00
nmlgc b61e612fdf [Maintenance] #include each header's dependencies within the header itself
OK, this is the big one. We still keep using `#include` guards only
where we absolutely need to, but with each header now being valid in
isolation, this can now actually help *minimize* the length of each
translation unit's `#include` list. Turns out that after removing all
the duplicates, we only *actually* need to guard 29 headers across all
5 games.

Part of P0285, funded by [Anonymous] and iruleatgames.
2024-07-09 08:46:42 +02:00
nmlgc 110d0534ed [Maintenance] Move `extern "C"` into the headers it applies to
The translation units were probably a better place back when most of
the codebase was still compiled in C mode, we only had a few C++ TUs,
almost everything needed to be declared as `extern "C"`, and moving
these declarations into the headers would have been really noisy with
all the `#ifdef __cplusplus` / `#endif` required. Nowadays though,
we've greatly reduced that surface area. And given that headers will
include even more headers as part of the upcoming `#include` cleanup,
it makes sense to make the jump now.

Part of P0284, funded by [Anonymous] and Blue Bolt.
2024-07-09 08:40:49 +02:00
nmlgc c9c3b621ec [Maintenance] Remove the SHARED_ segment and all related workarounds
Part of P0265, funded by [Anonymous] and iruleatgames.
2024-02-03 08:59:48 +01:00
nmlgc 456768a4ff [Contributing] Define `struct`, `class` and `template` naming conventions
Again, these are what I've been mostly following, apart from a few
inconsistencies which this commit also fixes.

Part of P0207, funded by GhostPhanom.
2022-08-08 20:10:38 +02:00
nmlgc bca1b7d38a [Maintenance] Add a `nullptr` polyfill to platform.h
Which allows us to remove <stddef.h> from translation units that just
needed it for `NULL`.

Part of P0203, funded by [Anonymous] and GhostRiderCog.
2022-07-10 13:02:51 +02:00
nmlgc a2358bef47 [Maintenance] Remove `extern "C"` from `x86real.h` and `decomp.hpp`
One of those per delivery now, eh?

Part of P0189, funded by Arandui and Lmocinemod.
2022-04-16 23:53:46 +02:00
nmlgc ba9fe94b42 [Maintenance] Consistently use { brackets } for inline assembly
Part of P0183, funded by Yanga and [Anonymous].
2022-02-18 09:36:34 +01:00
nmlgc 6058395372 [Maintenance] Change the inline assembly keyword to `_asm`
The single underscore version is actually slightly more supported among
the compilers I've seen so far. Also added the exact list now.

Part of P0183, funded by Yanga and [Anonymous].
2022-02-18 09:36:34 +01:00
nmlgc 1d05642866 [Maintenance] [th03/th04/th05] .CDG: Mirror implementation macros in ASM land
We introduced those in 25caa85.

Part of P0137, funded by [Anonymous].
2021-04-03 22:16:01 +02:00
nmlgc 1244bd74e7 [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg`
Might look uglier, but has the advantage of not generating an empty
segment with the default name… *and* the default padding, which will
really come in handy with the following breakthrough.

Part of P0137, funded by [Anonymous].
2021-04-03 20:12:09 +02:00
nmlgc 25caa85ef8 [Decompilation] [th04/th05] cdg_put_noalpha_8()
Getting better at making this more readable…

Part of P0136, funded by [Anonymous].
2021-03-20 02:36:40 +01:00
nmlgc 29abdd5b6a [Maintenance] Make decomp.h exclusive to C++
eeb4e7e changed the final C translation unit that used this header to
C++, and we got some more helpful inline functions upcoming.

Part of P0136, funded by [Anonymous].
2021-03-20 02:17:08 +01:00
nmlgc 1c5ed4b06e [Maintenance] Copy <dos.h>'s 16-bit x86 Real Mode declarations to a new file
DOS is not the same thing as the underlying CPU, after all. A separate
file not only indicates to future port authors which parts of the code
are x86-specific, but it also speeds up build times…

… in theory, because removing 677 lines from 49 files each doesn't seem
to speed up the build as much as I had hoped? But apparently my whole
system mysteriously got faster in the meantime, and I was getting 22-23
seconds for the entire repo even before this commit. Good enough.

Part of P0134, funded by [Anonymous].
2021-02-20 23:49:45 +01:00
nmlgc c8160b9f94 [Decompilation] [th05] .CDG: Non-color blitting
And this is how you make code less undecompilable by improving your
pointless micro-optimizations to use more registers instead of
self-modifying code. Worth it if only to get rid of the branches in
TH04's undecompilable ASM implementation.

Part of P0133, funded by [Anonymous].
2021-01-30 18:20:44 +01:00