Commit Graph

3 Commits

Author SHA1 Message Date
nmlgc b61e612fdf [Maintenance] #include each header's dependencies within the header itself
OK, this is the big one. We still keep using `#include` guards only
where we absolutely need to, but with each header now being valid in
isolation, this can now actually help *minimize* the length of each
translation unit's `#include` list. Turns out that after removing all
the duplicates, we only *actually* need to guard 29 headers across all
5 games.

Part of P0285, funded by [Anonymous] and iruleatgames.
2024-07-09 08:46:42 +02:00
nmlgc 20bac82005 [Decompilation] [th02] Stage bonus calculation and rendering
For both regular and extra stages.

Completes P0279, funded by Yanga and Blue Bolt.
2024-04-12 00:31:24 +02:00
nmlgc 0935e84a83 [Decompilation] [th02] Stage bonus: Table row rendering
Very unfortunate that this has to go into the overlay translation unit
due to the upcoming functions near-calling the `far overlay_wipe()`
function.

Part of P0279, funded by Yanga and Blue Bolt.
2024-04-12 00:31:24 +02:00