Commit Graph

5 Commits

Author SHA1 Message Date
nmlgc b61e612fdf [Maintenance] #include each header's dependencies within the header itself
OK, this is the big one. We still keep using `#include` guards only
where we absolutely need to, but with each header now being valid in
isolation, this can now actually help *minimize* the length of each
translation unit's `#include` list. Turns out that after removing all
the duplicates, we only *actually* need to guard 29 headers across all
5 games.

Part of P0285, funded by [Anonymous] and iruleatgames.
2024-07-09 08:46:42 +02:00
nmlgc fefeb1859d [Decompilation] [th02] HUD: Full rendering
Part of P0242, funded by Yanga.
2023-06-07 01:32:45 +02:00
nmlgc 6763b44dd0 [Decompilation] [th02] Score: Turning the current delta into a bonus
By leaving out just the one `score_delta = 0;` assignment, ZUN created
a function with semantics so complex that it already required naming
all other score-related functions just to make sense of it.

Part of P0242, funded by Yanga.
2023-06-07 00:40:27 +02:00
nmlgc 7e64c1cc06 [Decompilation] [th02] HUD: Life and bomb display
Part of P0242, funded by Yanga.
2023-06-06 21:38:27 +02:00
nmlgc 0d28c116c0 [Decompilation] [th02] HUD: Power bar rendering
Which also commits power changes to the shot level…

Part of P0242, funded by Yanga.
2023-06-06 21:37:07 +02:00