Commit Graph

12 Commits

Author SHA1 Message Date
nmlgc 1e41fa0617 [Maintenance] Remove redundant `#include`s
Part of P0285, funded by [Anonymous] and iruleatgames.
2024-07-09 08:46:51 +02:00
nmlgc 15f89da4ee [Maintenance] master.hpp: Split off all PC-98 graphics-related declarations
Part of P0284, funded by [Anonymous] and Blue Bolt.
2024-07-09 08:41:33 +02:00
nmlgc 3fad323d14 [Maintenance] master.hpp: Move into the master.lib directory
With the upcoming `#include` cleanup, it finally makes sense to split
off all graphics-related code into its own header. In turn, it makes
more sense to store all of these future master.lib headers in, well,
the master.lib directory, which provides a new 8 characters for their
file names. Turns out that the rationale I gave for the root directory
placement in 8266bbd didn't hold up 3½ years later…
(Also, the `pc98.h` declarations will eventually be split into
`game/coords.hpp` and something in `platform/x86real/pc98/`.)

Part of P0284, funded by [Anonymous] and Blue Bolt.
2024-07-09 08:41:24 +02:00
nmlgc 757ee718c4 [Maintenance] Remove `extern "C"` from more areas of code
This commit covers
• TH02's ZUNINIT errors,
• TH02's main menu,
• the init/exit functions in all 4 remaining games,
• TH03/TH04/TH05's configuration file functions, and
• TH04/TH05's tile rendering functions.

Part of P0258, funded by [Anonymous] and Blue Bolt.
2023-10-31 22:33:16 +01:00
nmlgc cf95cc8717 [Maintenance] [th01] Remove `extern "C"` from all remaining areas of code
Nothing says "we're getting things done" quite as much as this.

Part of P0214, funded by Ember2528.
2022-08-14 23:03:15 +02:00
nmlgc a2358bef47 [Maintenance] Remove `extern "C"` from `x86real.h` and `decomp.hpp`
One of those per delivery now, eh?

Part of P0189, funded by Arandui and Lmocinemod.
2022-04-16 23:53:46 +02:00
nmlgc 3e2104a164 [Maintenance] [th02] Move the packfile name constant to th02/shiftjis/
Now you can grep for it¹!

¹ Editor that's actually smart enough to not only correctly detect
  Shift-JIS during grepping, but also match the characters in a search
  regardless of file encoding, sold separately

Part of P0141, funded by [Anonymous] and rosenrose.
2021-05-27 19:35:02 +02:00
nmlgc 1244bd74e7 [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg`
Might look uglier, but has the advantage of not generating an empty
segment with the default name… *and* the default padding, which will
really come in handy with the following breakthrough.

Part of P0137, funded by [Anonymous].
2021-04-03 20:12:09 +02:00
nmlgc 1c5ed4b06e [Maintenance] Copy <dos.h>'s 16-bit x86 Real Mode declarations to a new file
DOS is not the same thing as the underlying CPU, after all. A separate
file not only indicates to future port authors which parts of the code
are x86-specific, but it also speeds up build times…

… in theory, because removing 677 lines from 49 files each doesn't seem
to speed up the build as much as I had hoped? But apparently my whole
system mysteriously got faster in the meantime, and I was getting 22-23
seconds for the entire repo even before this commit. Good enough.

Part of P0134, funded by [Anonymous].
2021-02-20 23:49:45 +01:00
nmlgc 1d5db7155a [Separate translation units] [th02/th03/th05] game_init_op()
Completes P0133, funded by [Anonymous].
2021-01-31 16:53:59 +01:00
nmlgc e8588b1b0a [Separate translation units] [th02] game_exit()
Part of P0133, funded by [Anonymous].
2021-01-31 16:53:55 +01:00
nmlgc 665f7d30bc [Maintenance] [th02] Move packfile declarations to their own header
Part of P0133, funded by [Anonymous].
2021-01-30 19:40:21 +01:00