Commit Graph

3 Commits

Author SHA1 Message Date
nmlgc 60f6ecec84 [Reverse-engineering] [th01/zunsoft] Identify all global variables
Yup, the code for the first ZUN Soft logo is now completely position-
independent and ready to be decompiled.

(Also, TIL that the PC-98 GRCG has hardware support for double-buffering
through page flipping. Heh, at least one feature that makes it a viable system
for games...)
2015-01-13 18:10:24 +01:00
nmlgc 44146c4749 [Reduction] GRCG modes 2015-01-12 22:48:13 +01:00
nmlgc f0ab47fd18 [Reduction] Hardware text colors and effects
Turns out we're not quite done with reduction yet, as there still are a bunch
of macros in master.h that #define PC-98-specific hardware constants and I/O
ports.
2014-12-20 22:36:38 +01:00