"Wait, the template has to store the color… hey, let's just overload the sprite ID field!" :zunpet: Completes P0078, funded by iruleatgames and -Tom-.
7 individually moving curve bullets × (16 trail points + 1 head point) = 117 effective hitboxes. And yes, the game only renders half of them. Part of P0078, funded by iruleatgames and -Tom-.