Commit Graph

1 Commits

Author SHA1 Message Date
nmlgc 8b627803a3 [Position independence] Vector calls and variables
Raw, uninteresting position independence work. Or maybe not, given that
this was one of the few things that also apply to TH01, and reveal just
how chaotically this game was coded. And so we've got three ways that
ZUN stored regular 2D points: Regularly (X first, Y second), Y first
and X second, and multiple points stored in a structure of arrays…

Completes P0059, funded by [Anonymous] and -Tom-.
2019-11-18 22:24:24 +01:00