nmlgc
ffb8b14729
[Decompilation] [th03] Win screen: Loading images and messages
...
…immediately lift the text and character arrays into C land here.
Part of P0261, funded by [Anonymous] and Yanga.
2023-11-01 23:17:52 +01:00
nmlgc
cf78098a79
[Maintenance] [th03] Indicate the optional ID in the paletted playchar type
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We're soon going to encounter a case that uses a non-optional variant
of this type. It's less common, but still deserves the shorter name due
to being one addition less complex.
Part of P0261, funded by [Anonymous] and Yanga.
2023-11-01 23:17:52 +01:00
nmlgc
456768a4ff
[Contributing] Define `struct`, `class` and `template` naming conventions
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Again, these are what I've been mostly following, apart from a few
inconsistencies which this commit also fixes.
Part of P0207, funded by GhostPhanom.
2022-08-08 20:10:38 +02:00
nmlgc
3361cd6991
[Reverse-engineering] [th03] YUME.NEM: Structure
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Part of P0172, funded by [Anonymous] and Blue Bolt.
2021-12-27 01:16:03 +01:00
nmlgc
4d8392ce9c
[Maintenance] [th03/th04/th05] Rename `playchars_t` to `playchar_t`
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Part of P0172, funded by [Anonymous] and Blue Bolt.
2021-12-27 00:52:20 +01:00