Commit Graph

5 Commits

Author SHA1 Message Date
nmlgc 23ea2d4bee [Reverse-engineering] [th04/th05] Item collection counters
Naming hell: Storing one and the same amount in two different variables
which are used in three places

Part of P0065, funded by Touhou Patch Center.
2020-01-03 21:31:25 +01:00
nmlgc 8a250701bd [Reverse-engineering] [th04/th05] Items dropped when losing a life
> not using the Point structure, which is not only perfectly suitable
here, but would have also generated much better code

Part of P0058, funded by -Tom-.
2019-11-14 00:50:56 +01:00
nmlgc ac7540dada [Reverse-engineering] [th04/th05] Item types and sprite IDs
Completes P0057, funded by [Anonymous] and -Tom-.
2019-11-14 00:49:22 +01:00
nmlgc 2f0ca1ccf1 [Position independence] False positives in item functions
Welcome to this new [brand] of reverse-engineering, where we only fix
things that might be mistaken for addresses, without looking deeper
into what the actual functions do… unless that directly leaps into
the eye.

Part of P0057, funded by [Anonymous] and -Tom-.
2019-11-14 00:48:24 +01:00
nmlgc 34089cbe3f [Reverse-engineering] [th04/th05] Item structure
Part of P0057, funded by [Anonymous] and -Tom-.
2019-11-14 00:47:20 +01:00