Might look uglier, but has the advantage of not generating an empty
segment with the default name… *and* the default padding, which will
really come in handy with the following breakthrough.
Part of P0137, funded by [Anonymous].
Finishing this push with some semi-maintenance… and yet another `inline`
function replacing a `#define` ASM macro with fully idiomatic C++ code.
Completes P0136, funded by [Anonymous].
Reason: Wants to be word-aligned, and the previous version in OP.EXE,
game_exit(), is not, despite having an even length :(
Oh well, at least I'm confident enough about it by now to document it.
And out of all decompilations to be thrown away, this is a pretty
dispensable one.
Part of P0133, funded by [Anonymous].