nmlgc
156c2455e7
[Decompilation] [th01] TOTLE screen: Main function
...
Where we learn that "MIKOsan" is just a fancy term for the current
lives and bombs. Same as "Bomb&Player", just with higher
multipliers.
Also, continuing the trend of ugly numeral rendering code.
Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 23:21:02 +02:00
nmlgc
2863a69836
[Decompilation] [th01] Verdict screen: Main function
...
Part of P0197, funded by Yanga and Ember2528.
2022-06-01 02:27:52 +02:00
nmlgc
efff8d61bb
[Maintenance] Change line endings in old C/C++ files to LF
...
Yup, even a DOS compiler from 1994 considered CRLF line endings as
stupid.
Part of P0172, funded by [Anonymous] and Blue Bolt.
2021-12-27 01:06:32 +01:00
nmlgc
be29850887
[Maintenance] [th01] Rename the resident debug flags
...
MODE_REGULAR is an awfully generic name for a global constant.
Part of P0162, funded by Ember2528.
2021-10-20 00:06:16 +02:00
nmlgc
b6e07e301a
[Decompilation] [th01] HUD: Background snapping and initial rendering
...
Part of P0160, funded by Yanga.
2021-10-09 23:23:46 +02:00
nmlgc
c1ae914b99
[Decompilation] [th01] Stage timer: Initial values
...
Hardcoded for every one of the 35 stages.
Part of P0160, funded by Yanga.
2021-10-09 23:20:04 +02:00
nmlgc
ea0997ab38
[Decompilation] [th01] Pellet speed modification
...
Category: Function comment spells out entire function code because its
effects are impossible to summarize
Part of P0160, funded by Yanga.
2021-10-09 23:20:02 +02:00
nmlgc
6160a9c93f
[Decompilation] [th01] Point items: Collision handling
...
Part of P0159, funded by Yanga.
2021-09-28 18:05:25 +02:00
nmlgc
9f9d27554b
[Decompilation] [th01] Stage objects: STAGE?.DAT loading
...
Final set of file loading calls in TH01!
Part of P0129, funded by Yanga.
2020-12-01 00:34:20 +01:00
nmlgc
9c36df72e5
[Maintenance] [th01] Get rid of th01.h
...
Part of P0126, funded by [Anonymous] and Blue Bolt.
2020-11-15 21:27:41 +01:00