Yup, there's more! About time we started a general coordinate header
that will ultimately be independent of `pc98.h`.
Part of P0264, funded by [Anonymous] and Blue Bolt.
I've been thinking about a new directory for any core cross-platform
code that these game typically need. These range from stuff like the
hardware-independent pixel_t types (you shouldn't need to #include a
file named "pc98.h" for those), to stuff like this. "logic" might have
been a good directory name, but does it encompass rendering as well?
So, it'll just be "game" for now. 😶
Part of P0216, funded by JonathKane.