ReC98/th04/boss/backdrop.asm

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; Renders the boss battle background image at the given position, surrounded
; by the given background [color].
; void pascal near boss_backdrop_render(int x, int y, char color);
public BOSS_BACKDROP_RENDER
boss_backdrop_render proc near
@@color = byte ptr 4
@@y = word ptr 6
@@x = word ptr 8
push bp
mov bp, sp
call cdg_put_noalpha pascal, [bp+@@x], [bp+@@y], 16
call grcg_setmode_tdw
mov ah, [bp+@@color]
call grcg_setcolor_direct_noint_1
call _boss_backdrop_colorfill
GRCG_OFF_CLOBBERING dx
pop bp
retn 6
boss_backdrop_render endp