ReC98/th02/playchar_speed[bss].asm

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343 B
NASM
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; All values are signed. (Yes, allowing you to invert the controls with
; negative values!)
public _playchar_speed_aligned_x, _playchar_speed_aligned_y
public _playchar_speed_diagonal_x, _playchar_speed_diagonal_y
_playchar_speed_aligned_x db ?
_playchar_speed_aligned_y db ?
_playchar_speed_diagonal_x db ?
_playchar_speed_diagonal_y db ?