ReC98/th01/end/vars.cpp

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#include "platform.h"
#include "th01/resident.hpp"
long score = 100000;
long score_highest = 100000;
long continues_total;
long continues_per_scene[SCENE_COUNT];
// ZUN bloat: 308 unused bytes… for 77 extra scenes, maybe?!
static int8_t unused[308];
char start_lives_extra;
end_sequence_t end_flag;
unsigned char rank;