#include "platform.h" #include "th01/resident.hpp" long score = 100000; long score_highest = 100000; long continues_total; long continues_per_scene[SCENE_COUNT]; // ZUN bloat: 308 unused bytes… for 77 extra scenes, maybe?! static int8_t unused[308]; char start_lives_extra; end_sequence_t end_flag; unsigned char rank;