ReC98/th01/shiftjis/scoredat.hpp

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#define SCOREDAT_ROUTE_NONE "<22><>"
#define SCOREDAT_ROUTE_CLEAR "<22><>"
#define SCOREDAT_ROUTE_SHRINE "<22><>"
#define SCOREDAT_ROUTE_MAKAI "<22><>"
#define SCOREDAT_ROUTE_JIGOKU "<22>n"
// Will be name-encoded, and therefore modified in the .data section!
#define scoredat_name_default "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˈٓ`<60>@<40>@"
#define SCOREDAT_ERROR_NOT_FOUND "<22>t<EFBFBD>@<40>C<EFBFBD><43><EFBFBD><EFBFBD><EFBFBD>݂‚<DD82><C282><EFBFBD><EFBFBD>Ȃ<EFBFBD>"
#define SCOREDAT_ERROR_INVALID "<22>t<EFBFBD>@<40>C<EFBFBD><43><EFBFBD><EFBFBD><EFBFBD><EFBFBD>I"