2022-08-10 23:44:57 +00:00
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#include "platform.h"
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#include "th01/resident.hpp"
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2023-02-01 03:29:07 +00:00
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score_t score = 100000;
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score_t score_highest = 100000;
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2023-01-31 02:43:24 +00:00
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int32_t continues_total;
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int32_t continues_per_scene[SCENE_COUNT];
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2022-08-10 23:44:57 +00:00
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// ZUN bloat: 308 unused bytes… for 77 extra scenes, maybe?!
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static int8_t unused[308];
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2023-02-04 20:35:26 +00:00
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int8_t credit_lives_extra;
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2022-08-10 23:44:57 +00:00
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end_sequence_t end_flag;
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2023-01-31 02:43:24 +00:00
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uint8_t rank;
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