ReC98/th04/math/vector2_near.asm

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; int pascal near vector2_near(int r, unsigned char angle, Point near *ret)
vector2_near proc near
@@r = word ptr 4
@@angle = byte ptr 6
@@_ret = word ptr 8
push bp
mov bp, sp
movsx edx, [bp+@@r]
mov bl, [bp+@@angle]
mov bh, 0
add bx, bx
movsx eax, _CosTable8[bx]
movsx ecx, _SinTable8[bx]
imul eax, edx
sar eax, 8
imul edx, ecx
sar edx, 8
mov bx, [bp+@@_ret]
mov [bx], ax
mov [bx+2], dx
pop bp
retn 6
vector2_near endp