mirror of https://github.com/nmlgc/ReC98.git
9 lines
401 B
C++
9 lines
401 B
C++
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// Blits the given point[num] sprite to the given position. Assumptions:
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// • ES is already be set to the beginning of a VRAM segment
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// • The GRCG is active, and set to the intended color
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// Returns _DX (= left) advanced by the width of the numeral.
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#define pointnum_put(left, top, numeral) \
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_CX = numeral; \
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pointnum_put_raw(patnum);
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void __fastcall near pointnum_put_raw(int top, int left);
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