mirror of https://github.com/nmlgc/ReC98.git
27 lines
713 B
C++
27 lines
713 B
C++
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#include "platform.h"
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#include "pc98.h"
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#include "planar.h"
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extern "C" {
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#include "th03/formats/cdg.h"
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#include "th04/op/op.hpp"
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#include "th04/snd/snd.h"
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}
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#include "th05/playchar.h"
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#include "th04/sprites/op_cdg.hpp"
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void near main_cdg_load(void)
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{
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op_cdg_load_shared();
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cdg_load_single_noalpha((CDG_PIC + PLAYCHAR_REIMU), "sl00.cdg", 0);
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cdg_load_single_noalpha((CDG_PIC + PLAYCHAR_MARISA), "sl01.cdg", 0);
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cdg_load_single_noalpha((CDG_PIC + PLAYCHAR_MIMA), "sl02.cdg", 0);
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cdg_load_single_noalpha((CDG_PIC + PLAYCHAR_YUUKA), "sl03.cdg", 0);
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cdg_load_single(CDG_CLEARED, "slcl.cdg", 0);
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cdg_load_single_noalpha(CDG_PIC_NOT_CLEARED, "sl04.cdg", 0);
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}
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void near main_cdg_free(void)
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{
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cdg_free_all();
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}
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