#include "platform.h" #include "pc98.h" #include "planar.h" extern "C" { #include "th03/formats/cdg.h" #include "th04/op/op.hpp" #include "th04/snd/snd.h" } #include "th05/playchar.h" #include "th04/sprites/op_cdg.hpp" void near main_cdg_load(void) { op_cdg_load_shared(); cdg_load_single_noalpha((CDG_PIC + PLAYCHAR_REIMU), "sl00.cdg", 0); cdg_load_single_noalpha((CDG_PIC + PLAYCHAR_MARISA), "sl01.cdg", 0); cdg_load_single_noalpha((CDG_PIC + PLAYCHAR_MIMA), "sl02.cdg", 0); cdg_load_single_noalpha((CDG_PIC + PLAYCHAR_YUUKA), "sl03.cdg", 0); cdg_load_single(CDG_CLEARED, "slcl.cdg", 0); cdg_load_single_noalpha(CDG_PIC_NOT_CLEARED, "sl04.cdg", 0); } void near main_cdg_free(void) { cdg_free_all(); }