mirror of https://github.com/nmlgc/ReC98.git
14 lines
387 B
C++
14 lines
387 B
C++
|
extern bool mode_debug;
|
||
|
extern bool16 mode_test;
|
||
|
|
||
|
/// Memory info screen
|
||
|
/// ------------------
|
||
|
// Hides the graphics layer and enters a memory usage screen with some debug
|
||
|
// options, in a blocking way. Set [input_mem_leave] to `true` to return to
|
||
|
// the game.
|
||
|
void test_mem();
|
||
|
|
||
|
// Reactivates the graphics layer and clears the text layer.
|
||
|
void test_show_game();
|
||
|
/// ------------------
|