mirror of https://github.com/nmlgc/ReC98.git
19 lines
510 B
NASM
19 lines
510 B
NASM
|
; Variables for the secondary on-screen boss. Used for Yuki in the first part
|
||
|
; of the Stage 4 boss fight, for Shinki's leave animation at the beginning of
|
||
|
; the Stage 5 boss fight, and, weirdly enough, for the knife launch position
|
||
|
; in Phase 8 of the same fight.
|
||
|
public _boss2_pos, _boss2_hp, _boss2_sprite
|
||
|
public _yuki_pos, _yuki_hp, _yuki_sprite
|
||
|
|
||
|
label _yuki_pos motion_t
|
||
|
_boss2_pos motion_t <?>
|
||
|
|
||
|
label _yuki_hp word
|
||
|
_boss2_hp dw ?
|
||
|
|
||
|
label _yuki_sprite byte
|
||
|
_boss2_sprite db ?
|
||
|
|
||
|
db ?
|
||
|
_boss2_unused dw ?
|