2018-09-11 17:34:19 +00:00
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; Changed from their TH03 values.
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INPUT_NONE = 0
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INPUT_UP = 1
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INPUT_DOWN = 2
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INPUT_LEFT = 4
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INPUT_RIGHT = 8
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INPUT_BOMB = 10h
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INPUT_SHOT = 20h
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INPUT_UP_LEFT = 100h
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INPUT_UP_RIGHT = 200h
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INPUT_DOWN_LEFT = 400h
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INPUT_DOWN_RIGHT = 800h
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INPUT_CANCEL = 1000h
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INPUT_OK = 2000h
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INPUT_Q = 4000h
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2019-09-21 09:04:39 +00:00
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INPUT_MOVEMENT = \
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INPUT_UP or INPUT_DOWN or INPUT_LEFT or INPUT_RIGHT or \
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INPUT_UP_LEFT or INPUT_UP_RIGHT or INPUT_DOWN_LEFT or INPUT_DOWN_RIGHT
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2018-09-11 17:34:19 +00:00
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if GAME eq 5
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2019-09-21 09:04:39 +00:00
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INPUT_REPLAY_END = not INPUT_MOVEMENT
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2019-11-29 22:57:35 +00:00
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input_reset_sense_interface equ <_input_reset_sense_held>
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else
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input_reset_sense_interface equ <_input_reset_sense>
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2018-09-11 17:34:19 +00:00
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endif
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2019-09-21 09:04:39 +00:00
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; move_ret_t
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MOVE_INVALID = 0
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MOVE_VALID = 1
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MOVE_NOINPUT = 2
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