2024-04-05 22:09:00 +00:00
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// Player performance metrics
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// --------------------------
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2024-05-25 18:31:09 +00:00
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#include "platform.h"
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2024-04-08 12:19:41 +00:00
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extern int playperf;
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static const int playperf_min = -6;
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extern uint8_t playperf_max;
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2024-04-05 19:40:50 +00:00
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extern uint8_t total_miss_count;
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extern uint8_t total_bombs_used;
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// Reset to 0 when moving to a new stage.
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extern uint8_t stage_miss_count;
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extern uint8_t stage_bombs_used;
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2024-04-05 22:09:00 +00:00
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// Increases by varying amounts depending on how well items are collected,
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// decrements for every 16 dropped items.
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extern int item_skill;
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extern int point_items_collected;
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