mirror of https://github.com/nmlgc/ReC98.git
16 lines
328 B
C++
16 lines
328 B
C++
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// Note the slight semantic differences to the item_splash_t structure.
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struct circle_t {
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char flag;
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unsigned char age;
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point_t center;
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pixel_t radius_cur;
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pixel_t radius_delta;
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};
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#if (GAME == 5)
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static const int CIRCLE_COUNT = 8;
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#else
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static const int CIRCLE_COUNT = 16;
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#endif
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extern circle_t circles[CIRCLE_COUNT];
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