MapleSVG/README.md

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# Maple SVGs
These things can get fucking huge, so b careful if you go clickin some end game boss and not bein capable to feed a full fledged familys of rams.
This started as a reference to img2txt, and still uses some of the `PyImageAccess` logic when drawing the frames. this is all aloaded as one svg, multiple frames are placed within the root svg and we animaete using the '<animate/>' svg inner node
Courtesy to andy for having an api that can be scraped for the images and not having to hunt them all down by hand
![Example 1](/examples/2400300.svg)
![Example 2](/examples/2220110.svg)
![Example 3](/examples/2600515.svg)
a live version can be founda at https://ra.tcp.direct/