mirror of https://github.com/WerWolv/ImHex.git
409 lines
14 KiB
C++
409 lines
14 KiB
C++
#include "window.hpp"
|
|
|
|
#include <hex.hpp>
|
|
|
|
#include <iostream>
|
|
#include <numeric>
|
|
|
|
#include "imgui.h"
|
|
#include "imgui_internal.h"
|
|
#include "imgui_impl_glfw.h"
|
|
#include "imgui_impl_opengl3.h"
|
|
#include "imgui_freetype.h"
|
|
|
|
#include "helpers/plugin_handler.hpp"
|
|
|
|
#include <glad/glad.h>
|
|
#include <GLFW/glfw3.h>
|
|
|
|
namespace hex {
|
|
|
|
constexpr auto MenuBarItems = { "File", "Edit", "View", "Help" };
|
|
|
|
void *ImHexSettingsHandler_ReadOpenFn(ImGuiContext *ctx, ImGuiSettingsHandler *, const char *) {
|
|
return ctx; // Unused, but the return value has to be non-null
|
|
}
|
|
|
|
void ImHexSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler *handler, void *, const char* line) {
|
|
auto *window = reinterpret_cast<Window *>(handler->UserData);
|
|
|
|
for (auto &view : window->m_views) {
|
|
std::string format = view->getName() + "=%d";
|
|
sscanf(line, format.c_str(), &view->getWindowOpenState());
|
|
}
|
|
}
|
|
|
|
void ImHexSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandler *handler, ImGuiTextBuffer *buf) {
|
|
auto *window = reinterpret_cast<Window *>(handler->UserData);
|
|
|
|
buf->reserve(buf->size() + 0x20); // Ballpark reserve
|
|
|
|
buf->appendf("[%s][General]\n", handler->TypeName);
|
|
|
|
for (auto &view : window->m_views) {
|
|
buf->appendf("%s=%d\n", view->getName().c_str(), view->getWindowOpenState());
|
|
}
|
|
|
|
buf->append("\n");
|
|
}
|
|
|
|
Window::Window() {
|
|
SharedData::get().initializeData();
|
|
|
|
this->initGLFW();
|
|
this->initImGui();
|
|
this->initPlugins();
|
|
}
|
|
|
|
Window::~Window() {
|
|
this->deinitImGui();
|
|
this->deinitGLFW();
|
|
this->deinitPlugins();
|
|
|
|
for (auto &view : this->m_views)
|
|
delete view;
|
|
}
|
|
|
|
void Window::loop() {
|
|
while (!glfwWindowShouldClose(this->m_window)) {
|
|
this->frameBegin();
|
|
|
|
for (const auto &call : View::getDeferedCalls())
|
|
call();
|
|
View::getDeferedCalls().clear();
|
|
|
|
for (auto &view : this->m_views) {
|
|
if (!view->getWindowOpenState())
|
|
continue;
|
|
|
|
ImGui::SetNextWindowSizeConstraints(view->getMinSize(), view->getMaxSize());
|
|
view->drawContent();
|
|
}
|
|
|
|
for (auto &view : this->m_pluginViews) {
|
|
if (!view->getWindowOpenState())
|
|
continue;
|
|
|
|
ImGui::SetNextWindowSizeConstraints(view->getMinSize(), view->getMaxSize());
|
|
view->drawContent();
|
|
}
|
|
|
|
View::drawCommonInterfaces();
|
|
|
|
#ifdef DEBUG
|
|
if (this->m_demoWindowOpen)
|
|
ImGui::ShowDemoWindow(&this->m_demoWindowOpen);
|
|
#endif
|
|
|
|
this->frameEnd();
|
|
}
|
|
}
|
|
|
|
bool Window::setFont(const std::filesystem::path &path) {
|
|
if (!std::filesystem::exists(path))
|
|
return false;
|
|
|
|
auto &io = ImGui::GetIO();
|
|
|
|
// If we have a custom font, then rescaling is unnecessary and will make it blurry
|
|
io.FontGlobalScale = 1.0f;
|
|
|
|
// Load font data & build atlas
|
|
std::uint8_t *px;
|
|
int w, h;
|
|
io.Fonts->AddFontFromFileTTF(path.string().c_str(), std::floor(14.0f * this->m_fontScale)); // Needs conversion to char for Windows
|
|
ImGuiFreeType::BuildFontAtlas(io.Fonts, ImGuiFreeType::Monochrome);
|
|
io.Fonts->GetTexDataAsRGBA32(&px, &w, &h);
|
|
|
|
// Create new font atlas
|
|
GLuint tex;
|
|
glGenTextures(1, &tex);
|
|
glBindTexture(GL_TEXTURE_2D, tex);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, w, h, 0, GL_RGBA8, GL_UNSIGNED_INT, px);
|
|
io.Fonts->SetTexID(reinterpret_cast<ImTextureID>(tex));
|
|
|
|
return true;
|
|
}
|
|
|
|
void Window::frameBegin() {
|
|
glfwPollEvents();
|
|
|
|
ImGui_ImplOpenGL3_NewFrame();
|
|
ImGui_ImplGlfw_NewFrame();
|
|
ImGui::NewFrame();
|
|
|
|
ImGuiViewport* viewport = ImGui::GetMainViewport();
|
|
ImGui::SetNextWindowPos(viewport->GetWorkPos());
|
|
ImGui::SetNextWindowSize(viewport->GetWorkSize());
|
|
ImGui::SetNextWindowViewport(viewport->ID);
|
|
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
|
|
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
|
|
|
|
ImGuiWindowFlags windowFlags = ImGuiWindowFlags_MenuBar | ImGuiWindowFlags_NoDocking
|
|
| ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoCollapse
|
|
| ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize
|
|
| ImGuiWindowFlags_NoNavFocus | ImGuiWindowFlags_NoBringToFrontOnFocus;
|
|
|
|
if (ImGui::Begin("DockSpace", nullptr, windowFlags)) {
|
|
ImGui::PopStyleVar(2);
|
|
ImGui::DockSpace(ImGui::GetID("MainDock"), ImVec2(0.0f, 0.0f), ImGuiDockNodeFlags_None);
|
|
|
|
if (ImGui::BeginMenuBar()) {
|
|
|
|
for (auto menu : MenuBarItems)
|
|
if (ImGui::BeginMenu(menu)) ImGui::EndMenu();
|
|
|
|
if (ImGui::BeginMenu("View")) {
|
|
for (auto &view : this->m_views) {
|
|
if (view->hasViewMenuItemEntry())
|
|
ImGui::MenuItem((view->getName() + " View").c_str(), "", &view->getWindowOpenState());
|
|
}
|
|
|
|
if (ImGui::BeginMenu("Plugin Views")) {
|
|
for (auto &view : this->m_pluginViews) {
|
|
if (view->hasViewMenuItemEntry())
|
|
ImGui::MenuItem((view->getName() + " View").c_str(), "", &view->getWindowOpenState());
|
|
}
|
|
|
|
ImGui::EndMenu();
|
|
}
|
|
|
|
ImGui::EndMenu();
|
|
}
|
|
|
|
for (auto &view : this->m_views) {
|
|
view->drawMenu();
|
|
}
|
|
|
|
for (auto &view : this->m_pluginViews) {
|
|
view->drawMenu();
|
|
}
|
|
|
|
if (ImGui::BeginMenu("View")) {
|
|
ImGui::Separator();
|
|
ImGui::MenuItem("Display FPS", "", &this->m_fpsVisible);
|
|
#ifdef DEBUG
|
|
ImGui::MenuItem("Demo View", "", &this->m_demoWindowOpen);
|
|
#endif
|
|
ImGui::EndMenu();
|
|
}
|
|
|
|
if (this->m_fpsVisible) {
|
|
char buffer[0x20];
|
|
snprintf(buffer, 0x20, "%.1f FPS", ImGui::GetIO().Framerate);
|
|
|
|
ImGui::SameLine(ImGui::GetWindowWidth() - ImGui::GetFontSize() * strlen(buffer) + 20);
|
|
ImGui::TextUnformatted(buffer);
|
|
}
|
|
|
|
ImGui::EndMenuBar();
|
|
}
|
|
|
|
if (auto &[key, mods] = Window::s_currShortcut; key != -1) {
|
|
bool shortcutHandled = false;
|
|
for (auto &view : this->m_pluginViews) {
|
|
if (view->getWindowOpenState()) {
|
|
if (view->handleShortcut(key, mods)) {
|
|
shortcutHandled = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!shortcutHandled) {
|
|
for (auto &view : this->m_views) {
|
|
if (view->getWindowOpenState()) {
|
|
if (view->handleShortcut(key, mods))
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
Window::s_currShortcut = { -1, -1 };
|
|
}
|
|
|
|
}
|
|
ImGui::End();
|
|
|
|
}
|
|
|
|
void Window::frameEnd() {
|
|
ImGui::Render();
|
|
|
|
int displayWidth, displayHeight;
|
|
glfwGetFramebufferSize(this->m_window, &displayWidth, &displayHeight);
|
|
glViewport(0, 0, displayWidth, displayHeight);
|
|
glClearColor(0.45f, 0.55f, 0.60f, 1.00f);
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
|
|
|
|
GLFWwindow* backup_current_context = glfwGetCurrentContext();
|
|
ImGui::UpdatePlatformWindows();
|
|
ImGui::RenderPlatformWindowsDefault();
|
|
glfwMakeContextCurrent(backup_current_context);
|
|
|
|
glfwSwapBuffers(this->m_window);
|
|
}
|
|
|
|
void Window::initGLFW() {
|
|
glfwSetErrorCallback([](int error, const char* desc) {
|
|
fprintf(stderr, "Glfw Error %d: %s\n", error, desc);
|
|
});
|
|
|
|
if (!glfwInit())
|
|
throw std::runtime_error("Failed to initialize GLFW!");
|
|
|
|
#ifdef __APPLE__
|
|
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
|
#endif
|
|
|
|
if (auto *monitor = glfwGetPrimaryMonitor(); monitor) {
|
|
float xscale, yscale;
|
|
glfwGetMonitorContentScale(monitor, &xscale, &yscale);
|
|
|
|
// In case the horizontal and vertical scale are different, fall back on the average
|
|
this->m_globalScale = this->m_fontScale = std::midpoint(xscale, yscale);
|
|
}
|
|
|
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
|
|
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
|
|
|
|
|
this->m_window = glfwCreateWindow(1280 * this->m_globalScale, 720 * this->m_globalScale, "ImHex", nullptr, nullptr);
|
|
|
|
|
|
if (this->m_window == nullptr)
|
|
throw std::runtime_error("Failed to create window!");
|
|
|
|
glfwMakeContextCurrent(this->m_window);
|
|
glfwSwapInterval(1);
|
|
|
|
{
|
|
int x = 0, y = 0;
|
|
glfwGetWindowPos(this->m_window, &x, &y);
|
|
*SharedData::get().windowPos = ImVec2(x, y);
|
|
}
|
|
|
|
{
|
|
int width = 0, height = 0;
|
|
glfwGetWindowSize(this->m_window, &width, &height);
|
|
*SharedData::get().windowSize = ImVec2(width, height);
|
|
}
|
|
|
|
glfwSetWindowPosCallback(this->m_window, [](GLFWwindow *window, int x, int y) {
|
|
*SharedData::get().windowPos = ImVec2(x, y);
|
|
});
|
|
|
|
glfwSetWindowSizeCallback(this->m_window, [](GLFWwindow *window, int width, int height) {
|
|
*SharedData::get().windowSize = ImVec2(width, height);
|
|
});
|
|
|
|
glfwSetKeyCallback(this->m_window, [](GLFWwindow *window, int key, int scancode, int action, int mods) {
|
|
if (action == GLFW_PRESS)
|
|
Window::s_currShortcut = { key, mods };
|
|
});
|
|
|
|
glfwSetDropCallback(this->m_window, [](GLFWwindow *window, int count, const char **paths) {
|
|
if (count != 1)
|
|
return;
|
|
|
|
View::postEvent(Events::FileDropped, paths[0]);
|
|
});
|
|
|
|
glfwSetWindowCloseCallback(this->m_window, [](GLFWwindow *window) {
|
|
View::postEvent(Events::WindowClosing, window);
|
|
});
|
|
|
|
|
|
glfwSetWindowSizeLimits(this->m_window, 720, 480, GLFW_DONT_CARE, GLFW_DONT_CARE);
|
|
|
|
if (gladLoadGL() == 0)
|
|
throw std::runtime_error("Failed to initialize OpenGL loader!");
|
|
}
|
|
|
|
void Window::initImGui() {
|
|
IMGUI_CHECKVERSION();
|
|
auto *ctx = ImGui::CreateContext();
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
ImGuiStyle& style = ImGui::GetStyle();
|
|
|
|
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable | ImGuiConfigFlags_ViewportsEnable;
|
|
io.ConfigViewportsNoTaskBarIcon = true;
|
|
|
|
if (this->m_globalScale != 0.0f)
|
|
style.ScaleAllSizes(this->m_globalScale);
|
|
|
|
#ifdef __MINGW32__
|
|
std::filesystem::path resourcePath = std::filesystem::path(mainArgv[0]).parent_path();
|
|
#elif defined(__linux__)
|
|
std::filesystem::path resourcePath = "/usr/share/ImHex";
|
|
#else
|
|
std::filesystem::path resourcePath = "";
|
|
# warning "Unsupported OS for custom font support"
|
|
#endif
|
|
|
|
if (!resourcePath.empty() && this->setFont(resourcePath / "font.ttf"))
|
|
;
|
|
else if ((this->m_fontScale != 0.0f) && (this->m_fontScale != 1.0f)) {
|
|
io.Fonts->Clear();
|
|
|
|
ImFontConfig cfg;
|
|
cfg.OversampleH = cfg.OversampleV = 1, cfg.PixelSnapH = true;
|
|
cfg.SizePixels = 13.0f * this->m_fontScale;
|
|
io.Fonts->AddFontDefault(&cfg);
|
|
}
|
|
|
|
style.WindowMenuButtonPosition = ImGuiDir_None;
|
|
style.IndentSpacing = 10.0F;
|
|
|
|
// Install custom settings handler
|
|
ImGuiSettingsHandler handler;
|
|
handler.TypeName = "ImHex";
|
|
handler.TypeHash = ImHashStr("ImHex");
|
|
handler.ReadOpenFn = ImHexSettingsHandler_ReadOpenFn;
|
|
handler.ReadLineFn = ImHexSettingsHandler_ReadLine;
|
|
handler.WriteAllFn = ImHexSettingsHandler_WriteAll;
|
|
handler.UserData = this;
|
|
ctx->SettingsHandlers.push_back(handler);
|
|
|
|
ImGui::StyleColorsDark();
|
|
|
|
ImGui_ImplGlfw_InitForOpenGL(this->m_window, true);
|
|
ImGui_ImplOpenGL3_Init("#version 150");
|
|
}
|
|
|
|
void Window::initPlugins() {
|
|
try {
|
|
auto pluginFolderPath = std::filesystem::path(mainArgv[0]).parent_path() / "plugins";
|
|
PluginHandler::load(pluginFolderPath.string());
|
|
} catch (std::runtime_error &e) { return; }
|
|
|
|
for (const auto &plugin : PluginHandler::getPlugins()) {
|
|
plugin.initializePlugin(SharedData::get());
|
|
if (auto view = plugin.createView(); view != nullptr)
|
|
this->m_pluginViews.push_back(view);
|
|
}
|
|
}
|
|
|
|
void Window::deinitGLFW() {
|
|
glfwDestroyWindow(this->m_window);
|
|
glfwTerminate();
|
|
}
|
|
|
|
void Window::deinitImGui() {
|
|
ImGui_ImplOpenGL3_Shutdown();
|
|
ImGui_ImplGlfw_Shutdown();
|
|
ImGui::DestroyContext();
|
|
}
|
|
|
|
void Window::deinitPlugins() {
|
|
PluginHandler::unload();
|
|
|
|
for (auto &view : this->m_pluginViews)
|
|
delete view;
|
|
}
|
|
|
|
} |