update main

Update main to initialize connection with the database.  Also, main now has some better output for where the flow of the program is.
This commit is contained in:
Justin T 2019-12-13 01:17:28 -06:00
parent efa4e5396a
commit bc39ba8cee
1 changed files with 25 additions and 4 deletions

View File

@ -1,16 +1,37 @@
package main
import (
"database/sql"
_ "github.com/go-sql-driver/mysql"
"github.com/jtieri/HabbGo/habbgo/config"
"github.com/jtieri/HabbGo/habbgo/server"
"github.com/jtieri/HabbGo/habbgo/utils"
"log"
"strconv"
)
func main() {
//log.Println(string(encoding.EncodeB64(206, 2)))
log.Println("Booting up HabbGo... ")
config := utils.LoadConfig()
gameServer := server.New(&config)
log.Println("Loading config file... ")
c := config.LoadConfig()
log.Println("Attempting to make connection with the database... ")
db, err := sql.Open("mysql", c.Database.User+":"+c.Database.Password+"@tcp"+
"("+c.Database.Host+":"+strconv.Itoa(int(c.Database.Port))+")"+"/"+c.Database.Name)
if err != nil {
log.Fatal(err)
}
err = db.Ping()
if err != nil {
log.Fatalf("Failed to connect to database %v at %v:%v %v", c.Database.Name, c.Database.Host, c.Database.Port, err)
}
defer db.Close()
log.Printf("Successfully connected to database %v at %v:%v ", c.Database.Name, c.Database.Host, c.Database.Port)
log.Println("Starting the game server... ")
gameServer := server.New(&c, db)
gameServer.Start()
defer gameServer.Stop()
}