Commit Graph

9 Commits

Author SHA1 Message Date
illumineawake 5f8b33c2e2 iutils: add getGameObjectAtLocation method 2020-10-30 00:04:05 +11:00
illumineawake 08879f746a ipowerfighter: allows melee levels to be configured and will level up and switch between different attack style to reach goals
iutils: added methods for setting combat styles
2020-10-29 22:08:55 +11:00
illumineawake 9216f9b6a1 iworldwalker: add Barcrawl bars (except grand tree one), add lots of farming patches,add Gertrudes Cat quest notes, add Paterdomus Temple, fix Wizard tower point to outside
iutils: removed draynor and varrock west deposit box
2020-10-28 23:14:39 +11:00
illumineawake f926754d50 iutils: version bump and log.info to debug change 2020-10-18 23:04:42 +11:00
illumineawake 0abced7e82 iworldwalker: config/ui overhaul. Locations are now categories 2020-10-18 13:46:44 +11:00
illumineawake b7d8242dae itasktemplate: added Task Template plugin as an example of how to use an injection based modification of the task framework that was originally ported by ben93riggs. iUtils and Chin Break Handler ready.
all plugins: removed unused imports
2020-10-16 12:14:44 +11:00
illumineawake 44126d94ad WalkUtils: now handles failed API requests or paths tha cannot be retrieved. Also prevents sending a new daxPath request if an existing request is already underway
iUtils: fix to menu entry check for walking
iWorldWalker: Returns false and reports in game chat if a path to requested location cannot be provided
2020-10-14 22:25:26 +11:00
illumineawake e06916ed9a ActionQueue: allows queueing of actions using game/client tick or with a ms time delay. 2020-10-12 23:46:58 +11:00
illumineawake 1887cebe76 iutils: plugin rename - all plugins updated accordingly
handleMouseClick now executes click on a separate thread if it's running on clientThread
2020-10-11 21:29:39 +11:00