illumineawake
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5f8b33c2e2
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iutils: add getGameObjectAtLocation method
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2020-10-30 00:04:05 +11:00 |
illumineawake
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08879f746a
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ipowerfighter: allows melee levels to be configured and will level up and switch between different attack style to reach goals
iutils: added methods for setting combat styles
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2020-10-29 22:08:55 +11:00 |
illumineawake
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9216f9b6a1
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iworldwalker: add Barcrawl bars (except grand tree one), add lots of farming patches,add Gertrudes Cat quest notes, add Paterdomus Temple, fix Wizard tower point to outside
iutils: removed draynor and varrock west deposit box
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2020-10-28 23:14:39 +11:00 |
illumineawake
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f926754d50
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iutils: version bump and log.info to debug change
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2020-10-18 23:04:42 +11:00 |
illumineawake
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0abced7e82
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iworldwalker: config/ui overhaul. Locations are now categories
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2020-10-18 13:46:44 +11:00 |
illumineawake
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b7d8242dae
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itasktemplate: added Task Template plugin as an example of how to use an injection based modification of the task framework that was originally ported by ben93riggs. iUtils and Chin Break Handler ready.
all plugins: removed unused imports
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2020-10-16 12:14:44 +11:00 |
illumineawake
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44126d94ad
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WalkUtils: now handles failed API requests or paths tha cannot be retrieved. Also prevents sending a new daxPath request if an existing request is already underway
iUtils: fix to menu entry check for walking
iWorldWalker: Returns false and reports in game chat if a path to requested location cannot be provided
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2020-10-14 22:25:26 +11:00 |
illumineawake
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e06916ed9a
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ActionQueue: allows queueing of actions using game/client tick or with a ms time delay.
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2020-10-12 23:46:58 +11:00 |
illumineawake
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1887cebe76
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iutils: plugin rename - all plugins updated accordingly
handleMouseClick now executes click on a separate thread if it's running on clientThread
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2020-10-11 21:29:39 +11:00 |