iutils: add skill to CombatStyle
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@ -2,16 +2,18 @@ package net.runelite.client.plugins.iutils.api;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import net.runelite.api.Skill;
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@Getter
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@AllArgsConstructor
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public enum CombatStyle {
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ACCURATE(CombatType.MELEE),
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AGGRESSIVE(CombatType.MELEE),
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SPECIAL(CombatType.MELEE),
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DEFENSIVE(CombatType.MELEE),
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RAPID(CombatType.RANGED),
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MAGIC(CombatType.MAGIC);
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ACCURATE(CombatType.MELEE, Skill.ATTACK),
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AGGRESSIVE(CombatType.MELEE, Skill.STRENGTH),
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SPECIAL(CombatType.MELEE, Skill.STRENGTH),
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DEFENSIVE(CombatType.MELEE, Skill.DEFENCE),
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RAPID(CombatType.RANGED, Skill.RANGED),
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MAGIC(CombatType.MAGIC, Skill.MAGIC);
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private final CombatType combatType;
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private final Skill skill;
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}
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