iutils: add skill to CombatStyle

This commit is contained in:
illumineawake 2021-09-09 19:59:54 +10:00
parent d1e5ffe618
commit dec2a6e99b
1 changed files with 8 additions and 6 deletions

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@ -2,16 +2,18 @@ package net.runelite.client.plugins.iutils.api;
import lombok.AllArgsConstructor;
import lombok.Getter;
import net.runelite.api.Skill;
@Getter
@AllArgsConstructor
public enum CombatStyle {
ACCURATE(CombatType.MELEE),
AGGRESSIVE(CombatType.MELEE),
SPECIAL(CombatType.MELEE),
DEFENSIVE(CombatType.MELEE),
RAPID(CombatType.RANGED),
MAGIC(CombatType.MAGIC);
ACCURATE(CombatType.MELEE, Skill.ATTACK),
AGGRESSIVE(CombatType.MELEE, Skill.STRENGTH),
SPECIAL(CombatType.MELEE, Skill.STRENGTH),
DEFENSIVE(CombatType.MELEE, Skill.DEFENCE),
RAPID(CombatType.RANGED, Skill.RANGED),
MAGIC(CombatType.MAGIC, Skill.MAGIC);
private final CombatType combatType;
private final Skill skill;
}