iutils: tick() no longer endlessly loops if logged out
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@ -23,7 +23,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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version = "4.4.5"
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version = "4.4.6"
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project.extra["PluginName"] = "iUtils"
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project.extra["PluginName"] = "iUtils"
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project.extra["PluginDescription"] = "Illumine - Utils required for plugins to function with added automation"
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project.extra["PluginDescription"] = "Illumine - Utils required for plugins to function with added automation"
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@ -109,6 +109,10 @@ public class Game {
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}
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}
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public void tick() {
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public void tick() {
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if (client.getGameState() == GameState.LOGIN_SCREEN || client.getGameState() == GameState.LOGIN_SCREEN_AUTHENTICATOR) {
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return;
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}
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long start = client().getTickCount();
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long start = client().getTickCount();
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while (client.getTickCount() == start) {
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while (client.getTickCount() == start) {
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