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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Emux.GameBoy.Cartridge
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{
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public enum GameBoyColorFlag : byte
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{
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OriginalGameBoy = 0,
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SupportsColor = 0x80,
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GameBoyColorOnly = 0xC0,
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}
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}
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