Emux/Emux.GameBoy
Washi 1d3c48c602 Disassembler read directly from field 2017-08-13 23:12:39 +02:00
..
Audio Clock speed updates every frame now 2017-08-09 00:39:17 +02:00
Cartridge Added external RAM persistence (for e.g. save files) 2017-08-08 17:43:42 +02:00
Cpu Disassembler read directly from field 2017-08-13 23:12:39 +02:00
Graphics Disassembler read directly from field 2017-08-13 23:12:39 +02:00
Input Bugfix LD HL,SP+00 2017-08-03 23:05:04 +02:00
Memory Started on sound processor 2017-07-30 22:30:17 +02:00
Properties Some GUI programming, concurrency bugfix regarding pausing 2017-07-28 01:31:54 +02:00
Timer Noise sound channel added. 2017-08-08 15:20:33 +02:00
Emux.GameBoy.csproj Cleanup of UI code 2017-08-08 22:27:14 +02:00
GameBoy.cs Minor bugfixes: GPU window bounds checking, SP start value, enable sound 2017-08-03 21:42:03 +02:00
NativeTimer.cs More sophisticated frame limiter 2017-07-28 00:08:49 +02:00
Utilities.cs Added external RAM persistence (for e.g. save files) 2017-08-08 17:43:42 +02:00