mirror of https://github.com/stashapp/stash.git
368 lines
8.9 KiB
Go
368 lines
8.9 KiB
Go
package models
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import (
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"database/sql"
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"github.com/jmoiron/sqlx"
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"github.com/stashapp/stash/pkg/database"
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)
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type JoinsQueryBuilder struct{}
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func NewJoinsQueryBuilder() JoinsQueryBuilder {
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return JoinsQueryBuilder{}
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}
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func (qb *JoinsQueryBuilder) GetScenePerformers(sceneID int, tx *sqlx.Tx) ([]PerformersScenes, error) {
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ensureTx(tx)
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// Delete the existing joins and then create new ones
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query := `SELECT * from performers_scenes WHERE scene_id = ?`
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var rows *sqlx.Rows
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var err error
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if tx != nil {
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rows, err = tx.Queryx(query, sceneID)
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} else {
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rows, err = database.DB.Queryx(query, sceneID)
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}
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if err != nil && err != sql.ErrNoRows {
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return nil, err
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}
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defer rows.Close()
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performerScenes := make([]PerformersScenes, 0)
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for rows.Next() {
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performerScene := PerformersScenes{}
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if err := rows.StructScan(&performerScene); err != nil {
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return nil, err
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}
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performerScenes = append(performerScenes, performerScene)
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}
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if err := rows.Err(); err != nil {
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return nil, err
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}
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return performerScenes, nil
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}
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func (qb *JoinsQueryBuilder) CreatePerformersScenes(newJoins []PerformersScenes, tx *sqlx.Tx) error {
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ensureTx(tx)
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for _, join := range newJoins {
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_, err := tx.NamedExec(
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`INSERT INTO performers_scenes (performer_id, scene_id) VALUES (:performer_id, :scene_id)`,
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join,
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)
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if err != nil {
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return err
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}
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}
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return nil
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}
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// AddPerformerScene adds a performer to a scene. It does not make any change
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// if the performer already exists on the scene. It returns true if scene
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// performer was added.
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func (qb *JoinsQueryBuilder) AddPerformerScene(sceneID int, performerID int, tx *sqlx.Tx) (bool, error) {
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ensureTx(tx)
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existingPerformers, err := qb.GetScenePerformers(sceneID, tx)
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if err != nil {
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return false, err
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}
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// ensure not already present
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for _, p := range existingPerformers {
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if p.PerformerID == performerID && p.SceneID == sceneID {
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return false, nil
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}
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}
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performerJoin := PerformersScenes{
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PerformerID: performerID,
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SceneID: sceneID,
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}
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performerJoins := append(existingPerformers, performerJoin)
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err = qb.UpdatePerformersScenes(sceneID, performerJoins, tx)
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return err == nil, err
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}
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func (qb *JoinsQueryBuilder) UpdatePerformersScenes(sceneID int, updatedJoins []PerformersScenes, tx *sqlx.Tx) error {
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ensureTx(tx)
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// Delete the existing joins and then create new ones
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_, err := tx.Exec("DELETE FROM performers_scenes WHERE scene_id = ?", sceneID)
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if err != nil {
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return err
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}
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return qb.CreatePerformersScenes(updatedJoins, tx)
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}
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func (qb *JoinsQueryBuilder) DestroyPerformersScenes(sceneID int, tx *sqlx.Tx) error {
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ensureTx(tx)
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// Delete the existing joins
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_, err := tx.Exec("DELETE FROM performers_scenes WHERE scene_id = ?", sceneID)
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return err
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}
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func (qb *JoinsQueryBuilder) GetSceneMovies(sceneID int, tx *sqlx.Tx) ([]MoviesScenes, error) {
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query := `SELECT * from movies_scenes WHERE scene_id = ?`
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var rows *sqlx.Rows
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var err error
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if tx != nil {
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rows, err = tx.Queryx(query, sceneID)
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} else {
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rows, err = database.DB.Queryx(query, sceneID)
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}
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if err != nil && err != sql.ErrNoRows {
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return nil, err
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}
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defer rows.Close()
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movieScenes := make([]MoviesScenes, 0)
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for rows.Next() {
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movieScene := MoviesScenes{}
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if err := rows.StructScan(&movieScene); err != nil {
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return nil, err
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}
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movieScenes = append(movieScenes, movieScene)
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}
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if err := rows.Err(); err != nil {
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return nil, err
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}
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return movieScenes, nil
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}
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func (qb *JoinsQueryBuilder) CreateMoviesScenes(newJoins []MoviesScenes, tx *sqlx.Tx) error {
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ensureTx(tx)
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for _, join := range newJoins {
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_, err := tx.NamedExec(
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`INSERT INTO movies_scenes (movie_id, scene_id, scene_index) VALUES (:movie_id, :scene_id, :scene_index)`,
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join,
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)
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if err != nil {
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return err
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}
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}
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return nil
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}
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// AddMovieScene adds a movie to a scene. It does not make any change
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// if the movie already exists on the scene. It returns true if scene
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// movie was added.
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func (qb *JoinsQueryBuilder) AddMoviesScene(sceneID int, movieID int, sceneIdx *int, tx *sqlx.Tx) (bool, error) {
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ensureTx(tx)
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existingMovies, err := qb.GetSceneMovies(sceneID, tx)
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if err != nil {
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return false, err
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}
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// ensure not already present
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for _, p := range existingMovies {
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if p.MovieID == movieID && p.SceneID == sceneID {
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return false, nil
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}
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}
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movieJoin := MoviesScenes{
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MovieID: movieID,
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SceneID: sceneID,
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}
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if sceneIdx != nil {
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movieJoin.SceneIndex = sql.NullInt64{
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Int64: int64(*sceneIdx),
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Valid: true,
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}
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}
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movieJoins := append(existingMovies, movieJoin)
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err = qb.UpdateMoviesScenes(sceneID, movieJoins, tx)
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return err == nil, err
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}
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func (qb *JoinsQueryBuilder) UpdateMoviesScenes(sceneID int, updatedJoins []MoviesScenes, tx *sqlx.Tx) error {
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ensureTx(tx)
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// Delete the existing joins and then create new ones
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_, err := tx.Exec("DELETE FROM movies_scenes WHERE scene_id = ?", sceneID)
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if err != nil {
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return err
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}
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return qb.CreateMoviesScenes(updatedJoins, tx)
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}
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func (qb *JoinsQueryBuilder) DestroyMoviesScenes(sceneID int, tx *sqlx.Tx) error {
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ensureTx(tx)
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// Delete the existing joins
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_, err := tx.Exec("DELETE FROM movies_scenes WHERE scene_id = ?", sceneID)
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return err
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}
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func (qb *JoinsQueryBuilder) GetSceneTags(sceneID int, tx *sqlx.Tx) ([]ScenesTags, error) {
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ensureTx(tx)
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// Delete the existing joins and then create new ones
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query := `SELECT * from scenes_tags WHERE scene_id = ?`
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var rows *sqlx.Rows
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var err error
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if tx != nil {
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rows, err = tx.Queryx(query, sceneID)
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} else {
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rows, err = database.DB.Queryx(query, sceneID)
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}
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if err != nil && err != sql.ErrNoRows {
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return nil, err
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}
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defer rows.Close()
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sceneTags := make([]ScenesTags, 0)
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for rows.Next() {
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sceneTag := ScenesTags{}
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if err := rows.StructScan(&sceneTag); err != nil {
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return nil, err
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}
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sceneTags = append(sceneTags, sceneTag)
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}
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if err := rows.Err(); err != nil {
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return nil, err
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}
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return sceneTags, nil
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}
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func (qb *JoinsQueryBuilder) CreateScenesTags(newJoins []ScenesTags, tx *sqlx.Tx) error {
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ensureTx(tx)
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for _, join := range newJoins {
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_, err := tx.NamedExec(
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`INSERT INTO scenes_tags (scene_id, tag_id) VALUES (:scene_id, :tag_id)`,
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join,
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)
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if err != nil {
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return err
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}
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}
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return nil
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}
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func (qb *JoinsQueryBuilder) UpdateScenesTags(sceneID int, updatedJoins []ScenesTags, tx *sqlx.Tx) error {
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ensureTx(tx)
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// Delete the existing joins and then create new ones
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_, err := tx.Exec("DELETE FROM scenes_tags WHERE scene_id = ?", sceneID)
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if err != nil {
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return err
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}
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return qb.CreateScenesTags(updatedJoins, tx)
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}
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// AddSceneTag adds a tag to a scene. It does not make any change if the tag
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// already exists on the scene. It returns true if scene tag was added.
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func (qb *JoinsQueryBuilder) AddSceneTag(sceneID int, tagID int, tx *sqlx.Tx) (bool, error) {
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ensureTx(tx)
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existingTags, err := qb.GetSceneTags(sceneID, tx)
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if err != nil {
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return false, err
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}
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// ensure not already present
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for _, p := range existingTags {
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if p.TagID == tagID && p.SceneID == sceneID {
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return false, nil
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}
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}
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tagJoin := ScenesTags{
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TagID: tagID,
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SceneID: sceneID,
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}
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tagJoins := append(existingTags, tagJoin)
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err = qb.UpdateScenesTags(sceneID, tagJoins, tx)
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return err == nil, err
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}
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func (qb *JoinsQueryBuilder) DestroyScenesTags(sceneID int, tx *sqlx.Tx) error {
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ensureTx(tx)
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// Delete the existing joins
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_, err := tx.Exec("DELETE FROM scenes_tags WHERE scene_id = ?", sceneID)
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return err
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}
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func (qb *JoinsQueryBuilder) CreateSceneMarkersTags(newJoins []SceneMarkersTags, tx *sqlx.Tx) error {
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ensureTx(tx)
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for _, join := range newJoins {
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_, err := tx.NamedExec(
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`INSERT INTO scene_markers_tags (scene_marker_id, tag_id) VALUES (:scene_marker_id, :tag_id)`,
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join,
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)
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if err != nil {
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return err
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}
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}
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return nil
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}
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func (qb *JoinsQueryBuilder) UpdateSceneMarkersTags(sceneMarkerID int, updatedJoins []SceneMarkersTags, tx *sqlx.Tx) error {
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ensureTx(tx)
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// Delete the existing joins and then create new ones
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_, err := tx.Exec("DELETE FROM scene_markers_tags WHERE scene_marker_id = ?", sceneMarkerID)
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if err != nil {
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return err
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}
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return qb.CreateSceneMarkersTags(updatedJoins, tx)
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}
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func (qb *JoinsQueryBuilder) DestroySceneMarkersTags(sceneMarkerID int, updatedJoins []SceneMarkersTags, tx *sqlx.Tx) error {
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ensureTx(tx)
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// Delete the existing joins
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_, err := tx.Exec("DELETE FROM scene_markers_tags WHERE scene_marker_id = ?", sceneMarkerID)
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return err
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}
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func (qb *JoinsQueryBuilder) DestroyScenesGalleries(sceneID int, tx *sqlx.Tx) error {
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ensureTx(tx)
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// Unset the existing scene id from galleries
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_, err := tx.Exec("UPDATE galleries SET scene_id = null WHERE scene_id = ?", sceneID)
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return err
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}
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func (qb *JoinsQueryBuilder) DestroyScenesMarkers(sceneID int, tx *sqlx.Tx) error {
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ensureTx(tx)
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// Delete the scene marker tags
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_, err := tx.Exec("DELETE t FROM scene_markers_tags t join scene_markers m on t.scene_marker_id = m.id WHERE m.scene_id = ?", sceneID)
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// Delete the existing joins
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_, err = tx.Exec("DELETE FROM scene_markers WHERE scene_id = ?", sceneID)
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return err
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}
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