mirror of https://github.com/stashapp/stash.git
234 lines
7.5 KiB
Go
234 lines
7.5 KiB
Go
package models
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import (
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"database/sql"
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"path/filepath"
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"strconv"
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"time"
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)
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// Scene stores the metadata for a single video scene.
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type Scene struct {
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ID int `db:"id" json:"id"`
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Checksum sql.NullString `db:"checksum" json:"checksum"`
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OSHash sql.NullString `db:"oshash" json:"oshash"`
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Path string `db:"path" json:"path"`
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Title sql.NullString `db:"title" json:"title"`
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Details sql.NullString `db:"details" json:"details"`
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URL sql.NullString `db:"url" json:"url"`
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Date SQLiteDate `db:"date" json:"date"`
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Rating sql.NullInt64 `db:"rating" json:"rating"`
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Organized bool `db:"organized" json:"organized"`
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OCounter int `db:"o_counter" json:"o_counter"`
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Size sql.NullString `db:"size" json:"size"`
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Duration sql.NullFloat64 `db:"duration" json:"duration"`
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VideoCodec sql.NullString `db:"video_codec" json:"video_codec"`
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Format sql.NullString `db:"format" json:"format_name"`
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AudioCodec sql.NullString `db:"audio_codec" json:"audio_codec"`
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Width sql.NullInt64 `db:"width" json:"width"`
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Height sql.NullInt64 `db:"height" json:"height"`
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Framerate sql.NullFloat64 `db:"framerate" json:"framerate"`
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Bitrate sql.NullInt64 `db:"bitrate" json:"bitrate"`
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StudioID sql.NullInt64 `db:"studio_id,omitempty" json:"studio_id"`
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FileModTime NullSQLiteTimestamp `db:"file_mod_time" json:"file_mod_time"`
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Phash sql.NullInt64 `db:"phash,omitempty" json:"phash"`
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CreatedAt SQLiteTimestamp `db:"created_at" json:"created_at"`
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UpdatedAt SQLiteTimestamp `db:"updated_at" json:"updated_at"`
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Interactive bool `db:"interactive" json:"interactive"`
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InteractiveSpeed sql.NullInt64 `db:"interactive_speed" json:"interactive_speed"`
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}
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func (s *Scene) File() File {
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ret := File{
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Path: s.Path,
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}
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if s.Checksum.Valid {
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ret.Checksum = s.Checksum.String
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}
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if s.OSHash.Valid {
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ret.OSHash = s.OSHash.String
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}
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if s.FileModTime.Valid {
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ret.FileModTime = s.FileModTime.Timestamp
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}
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if s.Size.Valid {
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ret.Size = s.Size.String
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}
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return ret
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}
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func (s *Scene) SetFile(f File) {
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path := f.Path
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s.Path = path
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if f.Checksum != "" {
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s.Checksum = sql.NullString{
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String: f.Checksum,
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Valid: true,
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}
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}
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if f.OSHash != "" {
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s.OSHash = sql.NullString{
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String: f.OSHash,
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Valid: true,
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}
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}
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zeroTime := time.Time{}
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if f.FileModTime != zeroTime {
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s.FileModTime = NullSQLiteTimestamp{
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Timestamp: f.FileModTime,
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Valid: true,
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}
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}
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if f.Size != "" {
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s.Size = sql.NullString{
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String: f.Size,
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Valid: true,
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}
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}
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}
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// ScenePartial represents part of a Scene object. It is used to update
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// the database entry. Only non-nil fields will be updated.
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type ScenePartial struct {
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ID int `db:"id" json:"id"`
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Checksum *sql.NullString `db:"checksum" json:"checksum"`
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OSHash *sql.NullString `db:"oshash" json:"oshash"`
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Path *string `db:"path" json:"path"`
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Title *sql.NullString `db:"title" json:"title"`
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Details *sql.NullString `db:"details" json:"details"`
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URL *sql.NullString `db:"url" json:"url"`
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Date *SQLiteDate `db:"date" json:"date"`
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Rating *sql.NullInt64 `db:"rating" json:"rating"`
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Organized *bool `db:"organized" json:"organized"`
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Size *sql.NullString `db:"size" json:"size"`
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Duration *sql.NullFloat64 `db:"duration" json:"duration"`
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VideoCodec *sql.NullString `db:"video_codec" json:"video_codec"`
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Format *sql.NullString `db:"format" json:"format_name"`
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AudioCodec *sql.NullString `db:"audio_codec" json:"audio_codec"`
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Width *sql.NullInt64 `db:"width" json:"width"`
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Height *sql.NullInt64 `db:"height" json:"height"`
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Framerate *sql.NullFloat64 `db:"framerate" json:"framerate"`
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Bitrate *sql.NullInt64 `db:"bitrate" json:"bitrate"`
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StudioID *sql.NullInt64 `db:"studio_id,omitempty" json:"studio_id"`
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MovieID *sql.NullInt64 `db:"movie_id,omitempty" json:"movie_id"`
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FileModTime *NullSQLiteTimestamp `db:"file_mod_time" json:"file_mod_time"`
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Phash *sql.NullInt64 `db:"phash,omitempty" json:"phash"`
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CreatedAt *SQLiteTimestamp `db:"created_at" json:"created_at"`
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UpdatedAt *SQLiteTimestamp `db:"updated_at" json:"updated_at"`
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Interactive *bool `db:"interactive" json:"interactive"`
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InteractiveSpeed *sql.NullInt64 `db:"interactive_speed" json:"interactive_speed"`
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}
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// UpdateInput constructs a SceneUpdateInput using the populated fields in the ScenePartial object.
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func (s ScenePartial) UpdateInput() SceneUpdateInput {
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boolPtrCopy := func(v *bool) *bool {
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if v == nil {
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return nil
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}
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vv := *v
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return &vv
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}
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return SceneUpdateInput{
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ID: strconv.Itoa(s.ID),
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Title: nullStringPtrToStringPtr(s.Title),
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Details: nullStringPtrToStringPtr(s.Details),
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URL: nullStringPtrToStringPtr(s.URL),
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Date: s.Date.StringPtr(),
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Rating: nullInt64PtrToIntPtr(s.Rating),
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Organized: boolPtrCopy(s.Organized),
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StudioID: nullInt64PtrToStringPtr(s.StudioID),
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}
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}
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func (s *ScenePartial) SetFile(f File) {
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path := f.Path
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s.Path = &path
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if f.Checksum != "" {
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s.Checksum = &sql.NullString{
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String: f.Checksum,
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Valid: true,
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}
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}
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if f.OSHash != "" {
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s.OSHash = &sql.NullString{
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String: f.OSHash,
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Valid: true,
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}
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}
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zeroTime := time.Time{}
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if f.FileModTime != zeroTime {
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s.FileModTime = &NullSQLiteTimestamp{
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Timestamp: f.FileModTime,
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Valid: true,
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}
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}
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if f.Size != "" {
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s.Size = &sql.NullString{
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String: f.Size,
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Valid: true,
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}
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}
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}
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// GetTitle returns the title of the scene. If the Title field is empty,
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// then the base filename is returned.
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func (s Scene) GetTitle() string {
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if s.Title.String != "" {
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return s.Title.String
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}
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return filepath.Base(s.Path)
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}
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// GetHash returns the hash of the scene, based on the hash algorithm provided. If
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// hash algorithm is MD5, then Checksum is returned. Otherwise, OSHash is returned.
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func (s Scene) GetHash(hashAlgorithm HashAlgorithm) string {
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return s.File().GetHash(hashAlgorithm)
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}
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func (s Scene) GetMinResolution() int64 {
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if s.Width.Int64 < s.Height.Int64 {
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return s.Width.Int64
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}
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return s.Height.Int64
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}
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// SceneFileType represents the file metadata for a scene.
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type SceneFileType struct {
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Size *string `graphql:"size" json:"size"`
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Duration *float64 `graphql:"duration" json:"duration"`
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VideoCodec *string `graphql:"video_codec" json:"video_codec"`
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AudioCodec *string `graphql:"audio_codec" json:"audio_codec"`
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Width *int `graphql:"width" json:"width"`
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Height *int `graphql:"height" json:"height"`
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Framerate *float64 `graphql:"framerate" json:"framerate"`
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Bitrate *int `graphql:"bitrate" json:"bitrate"`
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}
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type Scenes []*Scene
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func (s *Scenes) Append(o interface{}) {
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*s = append(*s, o.(*Scene))
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}
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func (s *Scenes) New() interface{} {
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return &Scene{}
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}
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type SceneCaption struct {
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LanguageCode string `json:"language_code"`
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Filename string `json:"filename"`
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CaptionType string `json:"caption_type"`
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}
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func (c SceneCaption) Path(scenePath string) string {
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return filepath.Join(filepath.Dir(scenePath), c.Filename)
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}
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