stash/pkg/scene/create.go

77 lines
2.2 KiB
Go

package scene
import (
"context"
"errors"
"fmt"
"time"
"github.com/stashapp/stash/pkg/file"
"github.com/stashapp/stash/pkg/logger"
"github.com/stashapp/stash/pkg/models"
"github.com/stashapp/stash/pkg/plugin"
"github.com/stashapp/stash/pkg/txn"
)
func (s *Service) Create(ctx context.Context, input *models.Scene, fileIDs []file.ID, coverImage []byte) (*models.Scene, error) {
// title must be set if no files are provided
if input.Title == "" && len(fileIDs) == 0 {
return nil, errors.New("title must be set if scene has no files")
}
now := time.Now()
newScene := *input
newScene.CreatedAt = now
newScene.UpdatedAt = now
// don't pass the file ids since they may be already assigned
// assign them afterwards
if err := s.Repository.Create(ctx, &newScene, nil); err != nil {
return nil, fmt.Errorf("creating new scene: %w", err)
}
for _, f := range fileIDs {
if err := s.AssignFile(ctx, newScene.ID, f); err != nil {
return nil, fmt.Errorf("assigning file %d to new scene: %w", f, err)
}
}
if len(fileIDs) > 0 {
// assign the primary to the first
if _, err := s.Repository.UpdatePartial(ctx, newScene.ID, models.ScenePartial{
PrimaryFileID: &fileIDs[0],
}); err != nil {
return nil, fmt.Errorf("setting primary file on new scene: %w", err)
}
}
// re-find the scene so that it correctly returns file-related fields
ret, err := s.Repository.Find(ctx, newScene.ID)
if err != nil {
return nil, err
}
if len(coverImage) > 0 {
if err := s.Repository.UpdateCover(ctx, ret.ID, coverImage); err != nil {
return nil, fmt.Errorf("setting cover on new scene: %w", err)
}
// only update the cover image if provided and everything else was successful
// only do this if there is a file associated
if len(fileIDs) > 0 {
txn.AddPostCommitHook(ctx, func(ctx context.Context) error {
if err := SetScreenshot(s.Paths, ret.GetHash(s.Config.GetVideoFileNamingAlgorithm()), coverImage); err != nil {
logger.Errorf("Error setting screenshot: %v", err)
}
return nil
})
}
}
s.PluginCache.RegisterPostHooks(ctx, ret.ID, plugin.SceneCreatePost, nil, nil)
// re-find the scene so that it correctly returns file-related fields
return ret, nil
}