mirror of https://github.com/stashapp/stash.git
366 lines
12 KiB
Go
366 lines
12 KiB
Go
package manager
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import (
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"fmt"
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"os"
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"path/filepath"
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"github.com/stashapp/stash/pkg/ffmpeg"
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"github.com/stashapp/stash/pkg/logger"
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"github.com/stashapp/stash/pkg/manager/config"
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"github.com/stashapp/stash/pkg/models"
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"github.com/stashapp/stash/pkg/utils"
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)
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// DestroyScene deletes a scene and its associated relationships from the
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// database. Returns a function to perform any post-commit actions.
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func DestroyScene(scene *models.Scene, repo models.Repository) (func(), error) {
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qb := repo.Scene()
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mqb := repo.SceneMarker()
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markers, err := mqb.FindBySceneID(scene.ID)
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if err != nil {
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return nil, err
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}
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var funcs []func()
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for _, m := range markers {
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f, err := DestroySceneMarker(scene, m, mqb)
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if err != nil {
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return nil, err
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}
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funcs = append(funcs, f)
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}
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if err := qb.Destroy(scene.ID); err != nil {
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return nil, err
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}
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return func() {
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for _, f := range funcs {
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f()
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}
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}, nil
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}
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// DestroySceneMarker deletes the scene marker from the database and returns a
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// function that removes the generated files, to be executed after the
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// transaction is successfully committed.
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func DestroySceneMarker(scene *models.Scene, sceneMarker *models.SceneMarker, qb models.SceneMarkerWriter) (func(), error) {
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if err := qb.Destroy(sceneMarker.ID); err != nil {
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return nil, err
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}
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// delete the preview for the marker
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return func() {
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seconds := int(sceneMarker.Seconds)
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DeleteSceneMarkerFiles(scene, seconds, config.GetInstance().GetVideoFileNamingAlgorithm())
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}, nil
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}
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// DeleteGeneratedSceneFiles deletes generated files for the provided scene.
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func DeleteGeneratedSceneFiles(scene *models.Scene, fileNamingAlgo models.HashAlgorithm) {
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sceneHash := scene.GetHash(fileNamingAlgo)
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if sceneHash == "" {
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return
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}
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markersFolder := filepath.Join(GetInstance().Paths.Generated.Markers, sceneHash)
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exists, _ := utils.FileExists(markersFolder)
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if exists {
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err := os.RemoveAll(markersFolder)
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if err != nil {
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logger.Warnf("Could not delete folder %s: %s", markersFolder, err.Error())
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}
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}
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thumbPath := GetInstance().Paths.Scene.GetThumbnailScreenshotPath(sceneHash)
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exists, _ = utils.FileExists(thumbPath)
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if exists {
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err := os.Remove(thumbPath)
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if err != nil {
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logger.Warnf("Could not delete file %s: %s", thumbPath, err.Error())
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}
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}
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normalPath := GetInstance().Paths.Scene.GetScreenshotPath(sceneHash)
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exists, _ = utils.FileExists(normalPath)
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if exists {
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err := os.Remove(normalPath)
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if err != nil {
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logger.Warnf("Could not delete file %s: %s", normalPath, err.Error())
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}
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}
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streamPreviewPath := GetInstance().Paths.Scene.GetStreamPreviewPath(sceneHash)
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exists, _ = utils.FileExists(streamPreviewPath)
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if exists {
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err := os.Remove(streamPreviewPath)
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if err != nil {
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logger.Warnf("Could not delete file %s: %s", streamPreviewPath, err.Error())
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}
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}
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streamPreviewImagePath := GetInstance().Paths.Scene.GetStreamPreviewImagePath(sceneHash)
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exists, _ = utils.FileExists(streamPreviewImagePath)
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if exists {
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err := os.Remove(streamPreviewImagePath)
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if err != nil {
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logger.Warnf("Could not delete file %s: %s", streamPreviewImagePath, err.Error())
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}
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}
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transcodePath := GetInstance().Paths.Scene.GetTranscodePath(sceneHash)
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exists, _ = utils.FileExists(transcodePath)
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if exists {
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// kill any running streams
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KillRunningStreams(transcodePath)
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err := os.Remove(transcodePath)
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if err != nil {
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logger.Warnf("Could not delete file %s: %s", transcodePath, err.Error())
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}
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}
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spritePath := GetInstance().Paths.Scene.GetSpriteImageFilePath(sceneHash)
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exists, _ = utils.FileExists(spritePath)
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if exists {
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err := os.Remove(spritePath)
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if err != nil {
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logger.Warnf("Could not delete file %s: %s", spritePath, err.Error())
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}
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}
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vttPath := GetInstance().Paths.Scene.GetSpriteVttFilePath(sceneHash)
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exists, _ = utils.FileExists(vttPath)
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if exists {
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err := os.Remove(vttPath)
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if err != nil {
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logger.Warnf("Could not delete file %s: %s", vttPath, err.Error())
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}
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}
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}
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// DeleteSceneMarkerFiles deletes generated files for a scene marker with the
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// provided scene and timestamp.
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func DeleteSceneMarkerFiles(scene *models.Scene, seconds int, fileNamingAlgo models.HashAlgorithm) {
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videoPath := GetInstance().Paths.SceneMarkers.GetStreamPath(scene.GetHash(fileNamingAlgo), seconds)
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imagePath := GetInstance().Paths.SceneMarkers.GetStreamPreviewImagePath(scene.GetHash(fileNamingAlgo), seconds)
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screenshotPath := GetInstance().Paths.SceneMarkers.GetStreamScreenshotPath(scene.GetHash(fileNamingAlgo), seconds)
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exists, _ := utils.FileExists(videoPath)
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if exists {
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err := os.Remove(videoPath)
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if err != nil {
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logger.Warnf("Could not delete file %s: %s", videoPath, err.Error())
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}
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}
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exists, _ = utils.FileExists(imagePath)
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if exists {
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err := os.Remove(imagePath)
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if err != nil {
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logger.Warnf("Could not delete file %s: %s", imagePath, err.Error())
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}
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}
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exists, _ = utils.FileExists(screenshotPath)
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if exists {
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err := os.Remove(screenshotPath)
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if err != nil {
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logger.Warnf("Could not delete file %s: %s", screenshotPath, err.Error())
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}
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}
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}
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// DeleteSceneFile deletes the scene video file from the filesystem.
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func DeleteSceneFile(scene *models.Scene) {
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// kill any running encoders
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KillRunningStreams(scene.Path)
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err := os.Remove(scene.Path)
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if err != nil {
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logger.Warnf("Could not delete file %s: %s", scene.Path, err.Error())
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}
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}
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func GetSceneFileContainer(scene *models.Scene) (ffmpeg.Container, error) {
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var container ffmpeg.Container
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if scene.Format.Valid {
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container = ffmpeg.Container(scene.Format.String)
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} else { // container isn't in the DB
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// shouldn't happen, fallback to ffprobe
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ffprobe := GetInstance().FFProbe
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tmpVideoFile, err := ffprobe.NewVideoFile(scene.Path, false)
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if err != nil {
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return ffmpeg.Container(""), fmt.Errorf("error reading video file: %v", err)
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}
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container = ffmpeg.MatchContainer(tmpVideoFile.Container, scene.Path)
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}
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return container, nil
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}
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func includeSceneStreamPath(scene *models.Scene, streamingResolution models.StreamingResolutionEnum, maxStreamingTranscodeSize models.StreamingResolutionEnum) bool {
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// convert StreamingResolutionEnum to ResolutionEnum so we can get the min
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// resolution
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convertedRes := models.ResolutionEnum(streamingResolution)
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minResolution := int64(convertedRes.GetMinResolution())
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sceneResolution := scene.GetMinResolution()
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// don't include if scene resolution is smaller than the streamingResolution
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if sceneResolution != 0 && sceneResolution < minResolution {
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return false
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}
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// if we always allow everything, then return true
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if maxStreamingTranscodeSize == models.StreamingResolutionEnumOriginal {
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return true
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}
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// convert StreamingResolutionEnum to ResolutionEnum
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maxStreamingResolution := models.ResolutionEnum(maxStreamingTranscodeSize)
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return int64(maxStreamingResolution.GetMinResolution()) >= minResolution
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}
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func makeStreamEndpoint(streamURL string, streamingResolution models.StreamingResolutionEnum, mimeType, label string) *models.SceneStreamEndpoint {
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return &models.SceneStreamEndpoint{
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URL: fmt.Sprintf("%s?resolution=%s", streamURL, streamingResolution.String()),
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MimeType: &mimeType,
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Label: &label,
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}
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}
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func GetSceneStreamPaths(scene *models.Scene, directStreamURL string, maxStreamingTranscodeSize models.StreamingResolutionEnum) ([]*models.SceneStreamEndpoint, error) {
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if scene == nil {
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return nil, fmt.Errorf("nil scene")
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}
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var ret []*models.SceneStreamEndpoint
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mimeWebm := ffmpeg.MimeWebm
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mimeHLS := ffmpeg.MimeHLS
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mimeMp4 := ffmpeg.MimeMp4
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labelWebm := "webm"
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labelHLS := "HLS"
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// direct stream should only apply when the audio codec is supported
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audioCodec := ffmpeg.MissingUnsupported
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if scene.AudioCodec.Valid {
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audioCodec = ffmpeg.AudioCodec(scene.AudioCodec.String)
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}
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// don't care if we can't get the container
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container, _ := GetSceneFileContainer(scene)
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if HasTranscode(scene, config.GetInstance().GetVideoFileNamingAlgorithm()) || ffmpeg.IsValidAudioForContainer(audioCodec, container) {
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label := "Direct stream"
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ret = append(ret, &models.SceneStreamEndpoint{
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URL: directStreamURL,
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MimeType: &mimeMp4,
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Label: &label,
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})
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}
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// only add mkv stream endpoint if the scene container is an mkv already
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if container == ffmpeg.Matroska {
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label := "mkv"
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ret = append(ret, &models.SceneStreamEndpoint{
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URL: directStreamURL + ".mkv",
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// set mkv to mp4 to trick the client, since many clients won't try mkv
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MimeType: &mimeMp4,
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Label: &label,
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})
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}
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hls := models.SceneStreamEndpoint{
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URL: directStreamURL + ".m3u8",
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MimeType: &mimeHLS,
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Label: &labelHLS,
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}
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ret = append(ret, &hls)
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// WEBM quality transcoding options
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// Note: These have the wrong mime type intentionally to allow jwplayer to selection between mp4/webm
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webmLabelFourK := "WEBM 4K (2160p)" // "FOUR_K"
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webmLabelFullHD := "WEBM Full HD (1080p)" // "FULL_HD"
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webmLabelStandardHD := "WEBM HD (720p)" // "STANDARD_HD"
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webmLabelStandard := "WEBM Standard (480p)" // "STANDARD"
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webmLabelLow := "WEBM Low (240p)" // "LOW"
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// Setup up lower quality transcoding options (MP4)
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mp4LabelFourK := "MP4 4K (2160p)" // "FOUR_K"
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mp4LabelFullHD := "MP4 Full HD (1080p)" // "FULL_HD"
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mp4LabelStandardHD := "MP4 HD (720p)" // "STANDARD_HD"
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mp4LabelStandard := "MP4 Standard (480p)" // "STANDARD"
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mp4LabelLow := "MP4 Low (240p)" // "LOW"
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var webmStreams []*models.SceneStreamEndpoint
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var mp4Streams []*models.SceneStreamEndpoint
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webmURL := directStreamURL + ".webm"
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mp4URL := directStreamURL + ".mp4"
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if includeSceneStreamPath(scene, models.StreamingResolutionEnumFourK, maxStreamingTranscodeSize) {
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webmStreams = append(webmStreams, makeStreamEndpoint(webmURL, models.StreamingResolutionEnumFourK, mimeMp4, webmLabelFourK))
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mp4Streams = append(mp4Streams, makeStreamEndpoint(mp4URL, models.StreamingResolutionEnumFourK, mimeMp4, mp4LabelFourK))
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}
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if includeSceneStreamPath(scene, models.StreamingResolutionEnumFullHd, maxStreamingTranscodeSize) {
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webmStreams = append(webmStreams, makeStreamEndpoint(webmURL, models.StreamingResolutionEnumFullHd, mimeMp4, webmLabelFullHD))
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mp4Streams = append(mp4Streams, makeStreamEndpoint(mp4URL, models.StreamingResolutionEnumFullHd, mimeMp4, mp4LabelFullHD))
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}
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if includeSceneStreamPath(scene, models.StreamingResolutionEnumStandardHd, maxStreamingTranscodeSize) {
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webmStreams = append(webmStreams, makeStreamEndpoint(webmURL, models.StreamingResolutionEnumStandardHd, mimeMp4, webmLabelStandardHD))
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mp4Streams = append(mp4Streams, makeStreamEndpoint(mp4URL, models.StreamingResolutionEnumStandardHd, mimeMp4, mp4LabelStandardHD))
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}
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if includeSceneStreamPath(scene, models.StreamingResolutionEnumStandard, maxStreamingTranscodeSize) {
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webmStreams = append(webmStreams, makeStreamEndpoint(webmURL, models.StreamingResolutionEnumStandard, mimeMp4, webmLabelStandard))
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mp4Streams = append(mp4Streams, makeStreamEndpoint(mp4URL, models.StreamingResolutionEnumStandard, mimeMp4, mp4LabelStandard))
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}
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if includeSceneStreamPath(scene, models.StreamingResolutionEnumLow, maxStreamingTranscodeSize) {
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webmStreams = append(webmStreams, makeStreamEndpoint(webmURL, models.StreamingResolutionEnumLow, mimeMp4, webmLabelLow))
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mp4Streams = append(mp4Streams, makeStreamEndpoint(mp4URL, models.StreamingResolutionEnumLow, mimeMp4, mp4LabelLow))
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}
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ret = append(ret, webmStreams...)
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ret = append(ret, mp4Streams...)
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defaultStreams := []*models.SceneStreamEndpoint{
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{
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URL: directStreamURL + ".webm",
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MimeType: &mimeWebm,
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Label: &labelWebm,
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},
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}
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ret = append(ret, defaultStreams...)
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return ret, nil
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}
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// HasTranscode returns true if a transcoded video exists for the provided
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// scene. It will check using the OSHash of the scene first, then fall back
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// to the checksum.
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func HasTranscode(scene *models.Scene, fileNamingAlgo models.HashAlgorithm) bool {
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if scene == nil {
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return false
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}
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sceneHash := scene.GetHash(fileNamingAlgo)
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if sceneHash == "" {
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return false
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}
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transcodePath := instance.Paths.Scene.GetTranscodePath(sceneHash)
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ret, _ := utils.FileExists(transcodePath)
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return ret
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}
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