stash/pkg/scene/export.go

269 lines
6.8 KiB
Go

package scene
import (
"context"
"fmt"
"math"
"strconv"
"github.com/stashapp/stash/pkg/logger"
"github.com/stashapp/stash/pkg/models"
"github.com/stashapp/stash/pkg/models/json"
"github.com/stashapp/stash/pkg/models/jsonschema"
"github.com/stashapp/stash/pkg/sliceutil"
"github.com/stashapp/stash/pkg/utils"
)
type ExportGetter interface {
models.ViewDateReader
models.ODateReader
GetCover(ctx context.Context, sceneID int) ([]byte, error)
}
type TagFinder interface {
models.TagGetter
FindBySceneID(ctx context.Context, sceneID int) ([]*models.Tag, error)
FindBySceneMarkerID(ctx context.Context, sceneMarkerID int) ([]*models.Tag, error)
}
// ToBasicJSON converts a scene object into its JSON object equivalent. It
// does not convert the relationships to other objects, with the exception
// of cover image.
func ToBasicJSON(ctx context.Context, reader ExportGetter, scene *models.Scene) (*jsonschema.Scene, error) {
newSceneJSON := jsonschema.Scene{
Title: scene.Title,
Code: scene.Code,
URLs: scene.URLs.List(),
Details: scene.Details,
Director: scene.Director,
CreatedAt: json.JSONTime{Time: scene.CreatedAt},
UpdatedAt: json.JSONTime{Time: scene.UpdatedAt},
}
if scene.Date != nil {
newSceneJSON.Date = scene.Date.String()
}
if scene.Rating != nil {
newSceneJSON.Rating = *scene.Rating
}
newSceneJSON.Organized = scene.Organized
for _, f := range scene.Files.List() {
newSceneJSON.Files = append(newSceneJSON.Files, f.Base().Path)
}
cover, err := reader.GetCover(ctx, scene.ID)
if err != nil {
logger.Errorf("Error getting scene cover: %v", err)
}
if len(cover) > 0 {
newSceneJSON.Cover = utils.GetBase64StringFromData(cover)
}
var ret []models.StashID
for _, stashID := range scene.StashIDs.List() {
newJoin := models.StashID{
StashID: stashID.StashID,
Endpoint: stashID.Endpoint,
}
ret = append(ret, newJoin)
}
newSceneJSON.StashIDs = ret
dates, err := reader.GetViewDates(ctx, scene.ID)
if err != nil {
return nil, fmt.Errorf("error getting view dates: %v", err)
}
for _, date := range dates {
newSceneJSON.PlayHistory = append(newSceneJSON.PlayHistory, json.JSONTime{Time: date})
}
odates, err := reader.GetODates(ctx, scene.ID)
if err != nil {
return nil, fmt.Errorf("error getting o dates: %v", err)
}
for _, date := range odates {
newSceneJSON.OHistory = append(newSceneJSON.OHistory, json.JSONTime{Time: date})
}
return &newSceneJSON, nil
}
// GetStudioName returns the name of the provided scene's studio. It returns an
// empty string if there is no studio assigned to the scene.
func GetStudioName(ctx context.Context, reader models.StudioGetter, scene *models.Scene) (string, error) {
if scene.StudioID != nil {
studio, err := reader.Find(ctx, *scene.StudioID)
if err != nil {
return "", err
}
if studio != nil {
return studio.Name, nil
}
}
return "", nil
}
// GetTagNames returns a slice of tag names corresponding to the provided
// scene's tags.
func GetTagNames(ctx context.Context, reader TagFinder, scene *models.Scene) ([]string, error) {
tags, err := reader.FindBySceneID(ctx, scene.ID)
if err != nil {
return nil, fmt.Errorf("error getting scene tags: %v", err)
}
return getTagNames(tags), nil
}
func getTagNames(tags []*models.Tag) []string {
var results []string
for _, tag := range tags {
if tag.Name != "" {
results = append(results, tag.Name)
}
}
return results
}
// GetDependentTagIDs returns a slice of unique tag IDs that this scene references.
func GetDependentTagIDs(ctx context.Context, tags TagFinder, markerReader models.SceneMarkerFinder, scene *models.Scene) ([]int, error) {
var ret []int
t, err := tags.FindBySceneID(ctx, scene.ID)
if err != nil {
return nil, err
}
for _, tt := range t {
ret = sliceutil.AppendUnique(ret, tt.ID)
}
sm, err := markerReader.FindBySceneID(ctx, scene.ID)
if err != nil {
return nil, err
}
for _, smm := range sm {
ret = sliceutil.AppendUnique(ret, smm.PrimaryTagID)
smmt, err := tags.FindBySceneMarkerID(ctx, smm.ID)
if err != nil {
return nil, fmt.Errorf("invalid tags for scene marker: %v", err)
}
for _, smmtt := range smmt {
ret = sliceutil.AppendUnique(ret, smmtt.ID)
}
}
return ret, nil
}
// GetSceneGroupsJSON returns a slice of SceneGroup JSON representation objects
// corresponding to the provided scene's scene group relationships.
func GetSceneGroupsJSON(ctx context.Context, groupReader models.GroupGetter, scene *models.Scene) ([]jsonschema.SceneGroup, error) {
sceneGroups := scene.Groups.List()
var results []jsonschema.SceneGroup
for _, sceneGroup := range sceneGroups {
group, err := groupReader.Find(ctx, sceneGroup.GroupID)
if err != nil {
return nil, fmt.Errorf("error getting group: %v", err)
}
if group != nil {
sceneGroupJSON := jsonschema.SceneGroup{
GroupName: group.Name,
}
if sceneGroup.SceneIndex != nil {
sceneGroupJSON.SceneIndex = *sceneGroup.SceneIndex
}
results = append(results, sceneGroupJSON)
}
}
return results, nil
}
// GetDependentGroupIDs returns a slice of group IDs that this scene references.
func GetDependentGroupIDs(ctx context.Context, scene *models.Scene) ([]int, error) {
var ret []int
m := scene.Groups.List()
for _, mm := range m {
ret = append(ret, mm.GroupID)
}
return ret, nil
}
// GetSceneMarkersJSON returns a slice of SceneMarker JSON representation
// objects corresponding to the provided scene's markers.
func GetSceneMarkersJSON(ctx context.Context, markerReader models.SceneMarkerFinder, tagReader TagFinder, scene *models.Scene) ([]jsonschema.SceneMarker, error) {
sceneMarkers, err := markerReader.FindBySceneID(ctx, scene.ID)
if err != nil {
return nil, fmt.Errorf("error getting scene markers: %v", err)
}
var results []jsonschema.SceneMarker
for _, sceneMarker := range sceneMarkers {
primaryTag, err := tagReader.Find(ctx, sceneMarker.PrimaryTagID)
if err != nil {
return nil, fmt.Errorf("invalid primary tag for scene marker: %v", err)
}
sceneMarkerTags, err := tagReader.FindBySceneMarkerID(ctx, sceneMarker.ID)
if err != nil {
return nil, fmt.Errorf("invalid tags for scene marker: %v", err)
}
sceneMarkerJSON := jsonschema.SceneMarker{
Title: sceneMarker.Title,
Seconds: getDecimalString(sceneMarker.Seconds),
PrimaryTag: primaryTag.Name,
Tags: getTagNames(sceneMarkerTags),
CreatedAt: json.JSONTime{Time: sceneMarker.CreatedAt},
UpdatedAt: json.JSONTime{Time: sceneMarker.UpdatedAt},
}
results = append(results, sceneMarkerJSON)
}
return results, nil
}
func getDecimalString(num float64) string {
if num == 0 {
return ""
}
precision := getPrecision(num)
if precision == 0 {
precision = 1
}
return fmt.Sprintf("%."+strconv.Itoa(precision)+"f", num)
}
func getPrecision(num float64) int {
if num == 0 {
return 0
}
e := 1.0
p := 0
for (math.Round(num*e) / e) != num {
e *= 10
p++
}
return p
}