stash/internal/api/resolver_model_scene.go

382 lines
9.4 KiB
Go

package api
import (
"context"
"fmt"
"time"
"github.com/stashapp/stash/internal/api/loaders"
"github.com/stashapp/stash/internal/api/urlbuilders"
"github.com/stashapp/stash/internal/manager"
"github.com/stashapp/stash/pkg/models"
)
func convertVideoFile(f models.File) (*models.VideoFile, error) {
vf, ok := f.(*models.VideoFile)
if !ok {
return nil, fmt.Errorf("file %T is not a video file", f)
}
return vf, nil
}
func (r *sceneResolver) getPrimaryFile(ctx context.Context, obj *models.Scene) (*models.VideoFile, error) {
if obj.PrimaryFileID != nil {
f, err := loaders.From(ctx).FileByID.Load(*obj.PrimaryFileID)
if err != nil {
return nil, err
}
ret, err := convertVideoFile(f)
if err != nil {
return nil, err
}
obj.Files.SetPrimary(ret)
return ret, nil
} else {
_ = obj.LoadPrimaryFile(ctx, r.repository.File)
}
return nil, nil
}
func (r *sceneResolver) getFiles(ctx context.Context, obj *models.Scene) ([]*models.VideoFile, error) {
fileIDs, err := loaders.From(ctx).SceneFiles.Load(obj.ID)
if err != nil {
return nil, err
}
files, errs := loaders.From(ctx).FileByID.LoadAll(fileIDs)
err = firstError(errs)
if err != nil {
return nil, err
}
ret := make([]*models.VideoFile, len(files))
for i, f := range files {
ret[i], err = convertVideoFile(f)
if err != nil {
return nil, err
}
}
obj.Files.Set(ret)
return ret, nil
}
func (r *sceneResolver) Date(ctx context.Context, obj *models.Scene) (*string, error) {
if obj.Date != nil {
result := obj.Date.String()
return &result, nil
}
return nil, nil
}
func (r *sceneResolver) Files(ctx context.Context, obj *models.Scene) ([]*VideoFile, error) {
files, err := r.getFiles(ctx, obj)
if err != nil {
return nil, err
}
ret := make([]*VideoFile, len(files))
for i, f := range files {
ret[i] = &VideoFile{
VideoFile: f,
}
}
return ret, nil
}
func (r *sceneResolver) Rating(ctx context.Context, obj *models.Scene) (*int, error) {
if obj.Rating != nil {
rating := models.Rating100To5(*obj.Rating)
return &rating, nil
}
return nil, nil
}
func (r *sceneResolver) Rating100(ctx context.Context, obj *models.Scene) (*int, error) {
return obj.Rating, nil
}
func (r *sceneResolver) Paths(ctx context.Context, obj *models.Scene) (*ScenePathsType, error) {
baseURL, _ := ctx.Value(BaseURLCtxKey).(string)
config := manager.GetInstance().Config
builder := urlbuilders.NewSceneURLBuilder(baseURL, obj)
screenshotPath := builder.GetScreenshotURL()
previewPath := builder.GetStreamPreviewURL()
streamPath := builder.GetStreamURL(config.GetAPIKey()).String()
webpPath := builder.GetStreamPreviewImageURL()
objHash := obj.GetHash(config.GetVideoFileNamingAlgorithm())
vttPath := builder.GetSpriteVTTURL(objHash)
spritePath := builder.GetSpriteURL(objHash)
funscriptPath := builder.GetFunscriptURL()
captionBasePath := builder.GetCaptionURL()
interactiveHeatmap := builder.GetInteractiveHeatmapURL()
return &ScenePathsType{
Screenshot: &screenshotPath,
Preview: &previewPath,
Stream: &streamPath,
Webp: &webpPath,
Vtt: &vttPath,
Sprite: &spritePath,
Funscript: &funscriptPath,
InteractiveHeatmap: &interactiveHeatmap,
Caption: &captionBasePath,
}, nil
}
func (r *sceneResolver) SceneMarkers(ctx context.Context, obj *models.Scene) (ret []*models.SceneMarker, err error) {
if err := r.withReadTxn(ctx, func(ctx context.Context) error {
ret, err = r.repository.SceneMarker.FindBySceneID(ctx, obj.ID)
return err
}); err != nil {
return nil, err
}
return ret, nil
}
func (r *sceneResolver) Captions(ctx context.Context, obj *models.Scene) (ret []*models.VideoCaption, err error) {
primaryFile, err := r.getPrimaryFile(ctx, obj)
if err != nil {
return nil, err
}
if primaryFile == nil {
return nil, nil
}
if err := r.withReadTxn(ctx, func(ctx context.Context) error {
ret, err = r.repository.File.GetCaptions(ctx, primaryFile.Base().ID)
return err
}); err != nil {
return nil, err
}
return ret, err
}
func (r *sceneResolver) Galleries(ctx context.Context, obj *models.Scene) (ret []*models.Gallery, err error) {
if !obj.GalleryIDs.Loaded() {
if err := r.withReadTxn(ctx, func(ctx context.Context) error {
return obj.LoadGalleryIDs(ctx, r.repository.Scene)
}); err != nil {
return nil, err
}
}
var errs []error
ret, errs = loaders.From(ctx).GalleryByID.LoadAll(obj.GalleryIDs.List())
return ret, firstError(errs)
}
func (r *sceneResolver) Studio(ctx context.Context, obj *models.Scene) (ret *models.Studio, err error) {
if obj.StudioID == nil {
return nil, nil
}
return loaders.From(ctx).StudioByID.Load(*obj.StudioID)
}
func (r *sceneResolver) Movies(ctx context.Context, obj *models.Scene) (ret []*SceneMovie, err error) {
if !obj.Movies.Loaded() {
if err := r.withReadTxn(ctx, func(ctx context.Context) error {
qb := r.repository.Scene
return obj.LoadMovies(ctx, qb)
}); err != nil {
return nil, err
}
}
loader := loaders.From(ctx).MovieByID
for _, sm := range obj.Movies.List() {
movie, err := loader.Load(sm.MovieID)
if err != nil {
return nil, err
}
sceneIdx := sm.SceneIndex
sceneMovie := &SceneMovie{
Movie: movie,
SceneIndex: sceneIdx,
}
ret = append(ret, sceneMovie)
}
return ret, nil
}
func (r *sceneResolver) Tags(ctx context.Context, obj *models.Scene) (ret []*models.Tag, err error) {
if !obj.TagIDs.Loaded() {
if err := r.withReadTxn(ctx, func(ctx context.Context) error {
return obj.LoadTagIDs(ctx, r.repository.Scene)
}); err != nil {
return nil, err
}
}
var errs []error
ret, errs = loaders.From(ctx).TagByID.LoadAll(obj.TagIDs.List())
return ret, firstError(errs)
}
func (r *sceneResolver) Performers(ctx context.Context, obj *models.Scene) (ret []*models.Performer, err error) {
if !obj.PerformerIDs.Loaded() {
if err := r.withReadTxn(ctx, func(ctx context.Context) error {
return obj.LoadPerformerIDs(ctx, r.repository.Scene)
}); err != nil {
return nil, err
}
}
var errs []error
ret, errs = loaders.From(ctx).PerformerByID.LoadAll(obj.PerformerIDs.List())
return ret, firstError(errs)
}
func (r *sceneResolver) StashIds(ctx context.Context, obj *models.Scene) (ret []*models.StashID, err error) {
if err := r.withReadTxn(ctx, func(ctx context.Context) error {
return obj.LoadStashIDs(ctx, r.repository.Scene)
}); err != nil {
return nil, err
}
return stashIDsSliceToPtrSlice(obj.StashIDs.List()), nil
}
func (r *sceneResolver) SceneStreams(ctx context.Context, obj *models.Scene) ([]*manager.SceneStreamEndpoint, error) {
// load the primary file into the scene
_, err := r.getPrimaryFile(ctx, obj)
if err != nil {
return nil, err
}
config := manager.GetInstance().Config
baseURL, _ := ctx.Value(BaseURLCtxKey).(string)
builder := urlbuilders.NewSceneURLBuilder(baseURL, obj)
apiKey := config.GetAPIKey()
return manager.GetSceneStreamPaths(obj, builder.GetStreamURL(apiKey), config.GetMaxStreamingTranscodeSize())
}
func (r *sceneResolver) Interactive(ctx context.Context, obj *models.Scene) (bool, error) {
primaryFile, err := r.getPrimaryFile(ctx, obj)
if err != nil {
return false, err
}
if primaryFile == nil {
return false, nil
}
return primaryFile.Interactive, nil
}
func (r *sceneResolver) InteractiveSpeed(ctx context.Context, obj *models.Scene) (*int, error) {
primaryFile, err := r.getPrimaryFile(ctx, obj)
if err != nil {
return nil, err
}
if primaryFile == nil {
return nil, nil
}
return primaryFile.InteractiveSpeed, nil
}
func (r *sceneResolver) URL(ctx context.Context, obj *models.Scene) (*string, error) {
if !obj.URLs.Loaded() {
if err := r.withReadTxn(ctx, func(ctx context.Context) error {
return obj.LoadURLs(ctx, r.repository.Scene)
}); err != nil {
return nil, err
}
}
urls := obj.URLs.List()
if len(urls) == 0 {
return nil, nil
}
return &urls[0], nil
}
func (r *sceneResolver) Urls(ctx context.Context, obj *models.Scene) ([]string, error) {
if !obj.URLs.Loaded() {
if err := r.withReadTxn(ctx, func(ctx context.Context) error {
return obj.LoadURLs(ctx, r.repository.Scene)
}); err != nil {
return nil, err
}
}
return obj.URLs.List(), nil
}
func (r *sceneResolver) OCounter(ctx context.Context, obj *models.Scene) (*int, error) {
ret, err := loaders.From(ctx).SceneOCount.Load(obj.ID)
if err != nil {
return nil, err
}
return &ret, nil
}
func (r *sceneResolver) LastPlayedAt(ctx context.Context, obj *models.Scene) (*time.Time, error) {
ret, err := loaders.From(ctx).SceneLastPlayed.Load(obj.ID)
if err != nil {
return nil, err
}
return ret, nil
}
func (r *sceneResolver) PlayCount(ctx context.Context, obj *models.Scene) (*int, error) {
ret, err := loaders.From(ctx).ScenePlayCount.Load(obj.ID)
if err != nil {
return nil, err
}
return &ret, nil
}
func (r *sceneResolver) PlayHistory(ctx context.Context, obj *models.Scene) ([]*time.Time, error) {
ret, err := loaders.From(ctx).ScenePlayHistory.Load(obj.ID)
if err != nil {
return nil, err
}
// convert to pointer slice
ptrRet := make([]*time.Time, len(ret))
for i, t := range ret {
tt := t
ptrRet[i] = &tt
}
return ptrRet, nil
}
func (r *sceneResolver) OHistory(ctx context.Context, obj *models.Scene) ([]*time.Time, error) {
ret, err := loaders.From(ctx).SceneOHistory.Load(obj.ID)
if err != nil {
return nil, err
}
// convert to pointer slice
ptrRet := make([]*time.Time, len(ret))
for i, t := range ret {
tt := t
ptrRet[i] = &tt
}
return ptrRet, nil
}