stash/pkg/api/resolver.go

161 lines
4.8 KiB
Go

package api
import (
"context"
"github.com/stashapp/stash/pkg/models"
"github.com/stashapp/stash/pkg/scraper"
"sort"
"strconv"
)
type Resolver struct{}
func (r *Resolver) Gallery() models.GalleryResolver {
return &galleryResolver{r}
}
func (r *Resolver) Mutation() models.MutationResolver {
return &mutationResolver{r}
}
func (r *Resolver) Performer() models.PerformerResolver {
return &performerResolver{r}
}
func (r *Resolver) Query() models.QueryResolver {
return &queryResolver{r}
}
func (r *Resolver) Scene() models.SceneResolver {
return &sceneResolver{r}
}
func (r *Resolver) SceneMarker() models.SceneMarkerResolver {
return &sceneMarkerResolver{r}
}
func (r *Resolver) Studio() models.StudioResolver {
return &studioResolver{r}
}
func (r *Resolver) Subscription() models.SubscriptionResolver {
return &subscriptionResolver{r}
}
func (r *Resolver) Tag() models.TagResolver {
return &tagResolver{r}
}
type mutationResolver struct{ *Resolver }
type queryResolver struct{ *Resolver }
type subscriptionResolver struct{ *Resolver }
type galleryResolver struct{ *Resolver }
type performerResolver struct{ *Resolver }
type sceneResolver struct{ *Resolver }
type sceneMarkerResolver struct{ *Resolver }
type studioResolver struct{ *Resolver }
type tagResolver struct{ *Resolver }
func (r *queryResolver) MarkerWall(ctx context.Context, q *string) ([]models.SceneMarker, error) {
qb := models.NewSceneMarkerQueryBuilder()
return qb.Wall(q)
}
func (r *queryResolver) SceneWall(ctx context.Context, q *string) ([]models.Scene, error) {
qb := models.NewSceneQueryBuilder()
return qb.Wall(q)
}
func (r *queryResolver) MarkerStrings(ctx context.Context, q *string, sort *string) ([]*models.MarkerStringsResultType, error) {
qb := models.NewSceneMarkerQueryBuilder()
return qb.GetMarkerStrings(q, sort)
}
func (r *queryResolver) ValidGalleriesForScene(ctx context.Context, scene_id *string) ([]models.Gallery, error) {
if scene_id == nil {
panic("nil scene id") // TODO make scene_id mandatory
}
sceneID, _ := strconv.Atoi(*scene_id)
sqb := models.NewSceneQueryBuilder()
scene, err := sqb.Find(sceneID)
if err != nil {
return nil, err
}
qb := models.NewGalleryQueryBuilder()
validGalleries, err := qb.ValidGalleriesForScenePath(scene.Path)
sceneGallery, _ := qb.FindBySceneID(sceneID, nil)
if sceneGallery != nil {
validGalleries = append(validGalleries, *sceneGallery)
}
return validGalleries, nil
}
func (r *queryResolver) Stats(ctx context.Context) (models.StatsResultType, error) {
scenesQB := models.NewSceneQueryBuilder()
scenesCount, _ := scenesQB.Count()
galleryQB := models.NewGalleryQueryBuilder()
galleryCount, _ := galleryQB.Count()
performersQB := models.NewPerformerQueryBuilder()
performersCount, _ := performersQB.Count()
studiosQB := models.NewStudioQueryBuilder()
studiosCount, _ := studiosQB.Count()
tagsQB := models.NewTagQueryBuilder()
tagsCount, _ := tagsQB.Count()
return models.StatsResultType{
SceneCount: scenesCount,
GalleryCount: galleryCount,
PerformerCount: performersCount,
StudioCount: studiosCount,
TagCount: tagsCount,
}, nil
}
// Get scene marker tags which show up under the video.
func (r *queryResolver) SceneMarkerTags(ctx context.Context, scene_id string) ([]models.SceneMarkerTag, error) {
sceneID, _ := strconv.Atoi(scene_id)
sqb := models.NewSceneMarkerQueryBuilder()
sceneMarkers, err := sqb.FindBySceneID(sceneID, nil)
if err != nil {
return nil, err
}
tags := make(map[int]*models.SceneMarkerTag)
var keys []int
tqb := models.NewTagQueryBuilder()
for _, sceneMarker := range sceneMarkers {
if !sceneMarker.PrimaryTagID.Valid {
panic("missing primary tag id")
}
markerPrimaryTag, err := tqb.Find(int(sceneMarker.PrimaryTagID.Int64), nil)
if err != nil {
return nil, err
}
_, hasKey := tags[markerPrimaryTag.ID]
var sceneMarkerTag *models.SceneMarkerTag
if !hasKey {
sceneMarkerTag = &models.SceneMarkerTag{Tag: *markerPrimaryTag}
tags[markerPrimaryTag.ID] = sceneMarkerTag
keys = append(keys, markerPrimaryTag.ID)
} else {
sceneMarkerTag = tags[markerPrimaryTag.ID]
}
tags[markerPrimaryTag.ID].SceneMarkers = append(tags[markerPrimaryTag.ID].SceneMarkers, sceneMarker)
}
// Sort so that primary tags that show up earlier in the video are first.
sort.Slice(keys, func(i, j int) bool {
a := tags[keys[i]]
b := tags[keys[j]]
return a.SceneMarkers[0].Seconds < b.SceneMarkers[0].Seconds
})
var result []models.SceneMarkerTag
for _, key := range keys {
result = append(result, *tags[key])
}
return result, nil
}
func (r *queryResolver) ScrapeFreeones(ctx context.Context, performer_name string) (*models.ScrapedPerformer, error) {
return scraper.GetPerformer(performer_name)
}
func (r *queryResolver) ScrapeFreeonesPerformerList(ctx context.Context, query string) ([]string, error) {
return scraper.GetPerformerNames(query)
}