stash/pkg/api/resolver_mutation_scene.go

678 lines
17 KiB
Go

package api
import (
"context"
"database/sql"
"strconv"
"time"
"github.com/jmoiron/sqlx"
"github.com/stashapp/stash/pkg/database"
"github.com/stashapp/stash/pkg/manager"
"github.com/stashapp/stash/pkg/manager/config"
"github.com/stashapp/stash/pkg/models"
"github.com/stashapp/stash/pkg/utils"
)
func (r *mutationResolver) SceneUpdate(ctx context.Context, input models.SceneUpdateInput) (*models.Scene, error) {
// Start the transaction and save the scene
tx := database.DB.MustBeginTx(ctx, nil)
ret, err := r.sceneUpdate(input, tx)
if err != nil {
_ = tx.Rollback()
return nil, err
}
// Commit
if err := tx.Commit(); err != nil {
return nil, err
}
return ret, nil
}
func (r *mutationResolver) ScenesUpdate(ctx context.Context, input []*models.SceneUpdateInput) ([]*models.Scene, error) {
// Start the transaction and save the scene
tx := database.DB.MustBeginTx(ctx, nil)
var ret []*models.Scene
for _, scene := range input {
thisScene, err := r.sceneUpdate(*scene, tx)
ret = append(ret, thisScene)
if err != nil {
_ = tx.Rollback()
return nil, err
}
}
// Commit
if err := tx.Commit(); err != nil {
return nil, err
}
return ret, nil
}
func (r *mutationResolver) sceneUpdate(input models.SceneUpdateInput, tx *sqlx.Tx) (*models.Scene, error) {
// Populate scene from the input
sceneID, _ := strconv.Atoi(input.ID)
var coverImageData []byte
updatedTime := time.Now()
updatedScene := models.ScenePartial{
ID: sceneID,
UpdatedAt: &models.SQLiteTimestamp{Timestamp: updatedTime},
}
if input.Title != nil {
updatedScene.Title = &sql.NullString{String: *input.Title, Valid: true}
}
if input.Details != nil {
updatedScene.Details = &sql.NullString{String: *input.Details, Valid: true}
}
if input.URL != nil {
updatedScene.URL = &sql.NullString{String: *input.URL, Valid: true}
}
if input.Date != nil {
updatedScene.Date = &models.SQLiteDate{String: *input.Date, Valid: true}
}
if input.CoverImage != nil && *input.CoverImage != "" {
var err error
_, coverImageData, err = utils.ProcessBase64Image(*input.CoverImage)
if err != nil {
return nil, err
}
// update the cover after updating the scene
}
if input.Rating != nil {
updatedScene.Rating = &sql.NullInt64{Int64: int64(*input.Rating), Valid: true}
} else {
// rating must be nullable
updatedScene.Rating = &sql.NullInt64{Valid: false}
}
if input.StudioID != nil {
studioID, _ := strconv.ParseInt(*input.StudioID, 10, 64)
updatedScene.StudioID = &sql.NullInt64{Int64: studioID, Valid: true}
} else {
// studio must be nullable
updatedScene.StudioID = &sql.NullInt64{Valid: false}
}
qb := models.NewSceneQueryBuilder()
jqb := models.NewJoinsQueryBuilder()
scene, err := qb.Update(updatedScene, tx)
if err != nil {
return nil, err
}
// update cover table
if len(coverImageData) > 0 {
if err := qb.UpdateSceneCover(sceneID, coverImageData, tx); err != nil {
return nil, err
}
}
// Clear the existing gallery value
gqb := models.NewGalleryQueryBuilder()
err = gqb.ClearGalleryId(sceneID, tx)
if err != nil {
return nil, err
}
if input.GalleryID != nil {
// Save the gallery
galleryID, _ := strconv.Atoi(*input.GalleryID)
updatedGallery := models.Gallery{
ID: galleryID,
SceneID: sql.NullInt64{Int64: int64(sceneID), Valid: true},
UpdatedAt: models.SQLiteTimestamp{Timestamp: updatedTime},
}
gqb := models.NewGalleryQueryBuilder()
_, err := gqb.Update(updatedGallery, tx)
if err != nil {
return nil, err
}
}
// Save the performers
var performerJoins []models.PerformersScenes
for _, pid := range input.PerformerIds {
performerID, _ := strconv.Atoi(pid)
performerJoin := models.PerformersScenes{
PerformerID: performerID,
SceneID: sceneID,
}
performerJoins = append(performerJoins, performerJoin)
}
if err := jqb.UpdatePerformersScenes(sceneID, performerJoins, tx); err != nil {
return nil, err
}
// Save the movies
var movieJoins []models.MoviesScenes
for _, movie := range input.Movies {
movieID, _ := strconv.Atoi(movie.MovieID)
movieJoin := models.MoviesScenes{
MovieID: movieID,
SceneID: sceneID,
}
if movie.SceneIndex != nil {
movieJoin.SceneIndex = sql.NullInt64{
Int64: int64(*movie.SceneIndex),
Valid: true,
}
}
movieJoins = append(movieJoins, movieJoin)
}
if err := jqb.UpdateMoviesScenes(sceneID, movieJoins, tx); err != nil {
return nil, err
}
// Save the tags
var tagJoins []models.ScenesTags
for _, tid := range input.TagIds {
tagID, _ := strconv.Atoi(tid)
tagJoin := models.ScenesTags{
SceneID: sceneID,
TagID: tagID,
}
tagJoins = append(tagJoins, tagJoin)
}
if err := jqb.UpdateScenesTags(sceneID, tagJoins, tx); err != nil {
return nil, err
}
// only update the cover image if provided and everything else was successful
if coverImageData != nil {
err = manager.SetSceneScreenshot(scene.GetHash(config.GetVideoFileNamingAlgorithm()), coverImageData)
if err != nil {
return nil, err
}
}
return scene, nil
}
func (r *mutationResolver) BulkSceneUpdate(ctx context.Context, input models.BulkSceneUpdateInput) ([]*models.Scene, error) {
// Populate scene from the input
updatedTime := time.Now()
// Start the transaction and save the scene marker
tx := database.DB.MustBeginTx(ctx, nil)
qb := models.NewSceneQueryBuilder()
jqb := models.NewJoinsQueryBuilder()
updatedScene := models.ScenePartial{
UpdatedAt: &models.SQLiteTimestamp{Timestamp: updatedTime},
}
if input.Title != nil {
updatedScene.Title = &sql.NullString{String: *input.Title, Valid: true}
}
if input.Details != nil {
updatedScene.Details = &sql.NullString{String: *input.Details, Valid: true}
}
if input.URL != nil {
updatedScene.URL = &sql.NullString{String: *input.URL, Valid: true}
}
if input.Date != nil {
updatedScene.Date = &models.SQLiteDate{String: *input.Date, Valid: true}
}
if input.Rating != nil {
// a rating of 0 means unset the rating
if *input.Rating == 0 {
updatedScene.Rating = &sql.NullInt64{Int64: 0, Valid: false}
} else {
updatedScene.Rating = &sql.NullInt64{Int64: int64(*input.Rating), Valid: true}
}
}
if input.StudioID != nil {
// empty string means unset the studio
if *input.StudioID == "" {
updatedScene.StudioID = &sql.NullInt64{Int64: 0, Valid: false}
} else {
studioID, _ := strconv.ParseInt(*input.StudioID, 10, 64)
updatedScene.StudioID = &sql.NullInt64{Int64: studioID, Valid: true}
}
}
ret := []*models.Scene{}
for _, sceneIDStr := range input.Ids {
sceneID, _ := strconv.Atoi(sceneIDStr)
updatedScene.ID = sceneID
scene, err := qb.Update(updatedScene, tx)
if err != nil {
_ = tx.Rollback()
return nil, err
}
ret = append(ret, scene)
if input.GalleryID != nil {
// Save the gallery
galleryID, _ := strconv.Atoi(*input.GalleryID)
updatedGallery := models.Gallery{
ID: galleryID,
SceneID: sql.NullInt64{Int64: int64(sceneID), Valid: true},
UpdatedAt: models.SQLiteTimestamp{Timestamp: updatedTime},
}
gqb := models.NewGalleryQueryBuilder()
_, err := gqb.Update(updatedGallery, tx)
if err != nil {
_ = tx.Rollback()
return nil, err
}
}
// Save the performers
if wasFieldIncluded(ctx, "performer_ids") {
performerIDs, err := adjustScenePerformerIDs(tx, sceneID, *input.PerformerIds)
if err != nil {
_ = tx.Rollback()
return nil, err
}
var performerJoins []models.PerformersScenes
for _, performerID := range performerIDs {
performerJoin := models.PerformersScenes{
PerformerID: performerID,
SceneID: sceneID,
}
performerJoins = append(performerJoins, performerJoin)
}
if err := jqb.UpdatePerformersScenes(sceneID, performerJoins, tx); err != nil {
_ = tx.Rollback()
return nil, err
}
}
// Save the tags
if wasFieldIncluded(ctx, "tag_ids") {
tagIDs, err := adjustSceneTagIDs(tx, sceneID, *input.TagIds)
if err != nil {
_ = tx.Rollback()
return nil, err
}
var tagJoins []models.ScenesTags
for _, tagID := range tagIDs {
tagJoin := models.ScenesTags{
SceneID: sceneID,
TagID: tagID,
}
tagJoins = append(tagJoins, tagJoin)
}
if err := jqb.UpdateScenesTags(sceneID, tagJoins, tx); err != nil {
_ = tx.Rollback()
return nil, err
}
}
}
// Commit
if err := tx.Commit(); err != nil {
return nil, err
}
return ret, nil
}
func adjustIDs(existingIDs []int, updateIDs models.BulkUpdateIds) []int {
for _, idStr := range updateIDs.Ids {
id, _ := strconv.Atoi(idStr)
// look for the id in the list
foundExisting := false
for idx, existingID := range existingIDs {
if existingID == id {
if updateIDs.Mode == models.BulkUpdateIDModeRemove {
// remove from the list
existingIDs = append(existingIDs[:idx], existingIDs[idx+1:]...)
}
foundExisting = true
break
}
}
if !foundExisting && updateIDs.Mode != models.BulkUpdateIDModeRemove {
existingIDs = append(existingIDs, id)
}
}
return existingIDs
}
func adjustScenePerformerIDs(tx *sqlx.Tx, sceneID int, ids models.BulkUpdateIds) ([]int, error) {
var ret []int
jqb := models.NewJoinsQueryBuilder()
if ids.Mode == models.BulkUpdateIDModeAdd || ids.Mode == models.BulkUpdateIDModeRemove {
// adding to the joins
performerJoins, err := jqb.GetScenePerformers(sceneID, tx)
if err != nil {
return nil, err
}
for _, join := range performerJoins {
ret = append(ret, join.PerformerID)
}
}
return adjustIDs(ret, ids), nil
}
func adjustSceneTagIDs(tx *sqlx.Tx, sceneID int, ids models.BulkUpdateIds) ([]int, error) {
var ret []int
jqb := models.NewJoinsQueryBuilder()
if ids.Mode == models.BulkUpdateIDModeAdd || ids.Mode == models.BulkUpdateIDModeRemove {
// adding to the joins
tagJoins, err := jqb.GetSceneTags(sceneID, tx)
if err != nil {
return nil, err
}
for _, join := range tagJoins {
ret = append(ret, join.TagID)
}
}
return adjustIDs(ret, ids), nil
}
func (r *mutationResolver) SceneDestroy(ctx context.Context, input models.SceneDestroyInput) (bool, error) {
qb := models.NewSceneQueryBuilder()
tx := database.DB.MustBeginTx(ctx, nil)
sceneID, _ := strconv.Atoi(input.ID)
scene, err := qb.Find(sceneID)
err = manager.DestroyScene(sceneID, tx)
if err != nil {
tx.Rollback()
return false, err
}
if err := tx.Commit(); err != nil {
return false, err
}
// if delete generated is true, then delete the generated files
// for the scene
if input.DeleteGenerated != nil && *input.DeleteGenerated {
manager.DeleteGeneratedSceneFiles(scene, config.GetVideoFileNamingAlgorithm())
}
// if delete file is true, then delete the file as well
// if it fails, just log a message
if input.DeleteFile != nil && *input.DeleteFile {
manager.DeleteSceneFile(scene)
}
return true, nil
}
func (r *mutationResolver) ScenesDestroy(ctx context.Context, input models.ScenesDestroyInput) (bool, error) {
qb := models.NewSceneQueryBuilder()
tx := database.DB.MustBeginTx(ctx, nil)
var scenes []*models.Scene
for _, id := range input.Ids {
sceneID, _ := strconv.Atoi(id)
scene, err := qb.Find(sceneID)
if scene != nil {
scenes = append(scenes, scene)
}
err = manager.DestroyScene(sceneID, tx)
if err != nil {
tx.Rollback()
return false, err
}
}
if err := tx.Commit(); err != nil {
return false, err
}
fileNamingAlgo := config.GetVideoFileNamingAlgorithm()
for _, scene := range scenes {
// if delete generated is true, then delete the generated files
// for the scene
if input.DeleteGenerated != nil && *input.DeleteGenerated {
manager.DeleteGeneratedSceneFiles(scene, fileNamingAlgo)
}
// if delete file is true, then delete the file as well
// if it fails, just log a message
if input.DeleteFile != nil && *input.DeleteFile {
manager.DeleteSceneFile(scene)
}
}
return true, nil
}
func (r *mutationResolver) SceneMarkerCreate(ctx context.Context, input models.SceneMarkerCreateInput) (*models.SceneMarker, error) {
primaryTagID, _ := strconv.Atoi(input.PrimaryTagID)
sceneID, _ := strconv.Atoi(input.SceneID)
currentTime := time.Now()
newSceneMarker := models.SceneMarker{
Title: input.Title,
Seconds: input.Seconds,
PrimaryTagID: primaryTagID,
SceneID: sql.NullInt64{Int64: int64(sceneID), Valid: sceneID != 0},
CreatedAt: models.SQLiteTimestamp{Timestamp: currentTime},
UpdatedAt: models.SQLiteTimestamp{Timestamp: currentTime},
}
return changeMarker(ctx, create, newSceneMarker, input.TagIds)
}
func (r *mutationResolver) SceneMarkerUpdate(ctx context.Context, input models.SceneMarkerUpdateInput) (*models.SceneMarker, error) {
// Populate scene marker from the input
sceneMarkerID, _ := strconv.Atoi(input.ID)
sceneID, _ := strconv.Atoi(input.SceneID)
primaryTagID, _ := strconv.Atoi(input.PrimaryTagID)
updatedSceneMarker := models.SceneMarker{
ID: sceneMarkerID,
Title: input.Title,
Seconds: input.Seconds,
SceneID: sql.NullInt64{Int64: int64(sceneID), Valid: sceneID != 0},
PrimaryTagID: primaryTagID,
UpdatedAt: models.SQLiteTimestamp{Timestamp: time.Now()},
}
return changeMarker(ctx, update, updatedSceneMarker, input.TagIds)
}
func (r *mutationResolver) SceneMarkerDestroy(ctx context.Context, id string) (bool, error) {
qb := models.NewSceneMarkerQueryBuilder()
tx := database.DB.MustBeginTx(ctx, nil)
markerID, _ := strconv.Atoi(id)
marker, err := qb.Find(markerID)
if err != nil {
return false, err
}
if err := qb.Destroy(id, tx); err != nil {
_ = tx.Rollback()
return false, err
}
if err := tx.Commit(); err != nil {
return false, err
}
// delete the preview for the marker
sqb := models.NewSceneQueryBuilder()
scene, _ := sqb.Find(int(marker.SceneID.Int64))
if scene != nil {
seconds := int(marker.Seconds)
manager.DeleteSceneMarkerFiles(scene, seconds, config.GetVideoFileNamingAlgorithm())
}
return true, nil
}
func changeMarker(ctx context.Context, changeType int, changedMarker models.SceneMarker, tagIds []string) (*models.SceneMarker, error) {
// Start the transaction and save the scene marker
tx := database.DB.MustBeginTx(ctx, nil)
qb := models.NewSceneMarkerQueryBuilder()
jqb := models.NewJoinsQueryBuilder()
var existingMarker *models.SceneMarker
var sceneMarker *models.SceneMarker
var err error
switch changeType {
case create:
sceneMarker, err = qb.Create(changedMarker, tx)
case update:
// check to see if timestamp was changed
existingMarker, err = qb.Find(changedMarker.ID)
if err == nil {
sceneMarker, err = qb.Update(changedMarker, tx)
}
}
if err != nil {
_ = tx.Rollback()
return nil, err
}
// Save the marker tags
var markerTagJoins []models.SceneMarkersTags
for _, tid := range tagIds {
tagID, _ := strconv.Atoi(tid)
if tagID == changedMarker.PrimaryTagID {
continue // If this tag is the primary tag, then let's not add it.
}
markerTag := models.SceneMarkersTags{
SceneMarkerID: sceneMarker.ID,
TagID: tagID,
}
markerTagJoins = append(markerTagJoins, markerTag)
}
switch changeType {
case create:
if err := jqb.CreateSceneMarkersTags(markerTagJoins, tx); err != nil {
_ = tx.Rollback()
return nil, err
}
case update:
if err := jqb.UpdateSceneMarkersTags(changedMarker.ID, markerTagJoins, tx); err != nil {
_ = tx.Rollback()
return nil, err
}
}
// Commit
if err := tx.Commit(); err != nil {
return nil, err
}
// remove the marker preview if the timestamp was changed
if existingMarker != nil && existingMarker.Seconds != changedMarker.Seconds {
sqb := models.NewSceneQueryBuilder()
scene, _ := sqb.Find(int(existingMarker.SceneID.Int64))
if scene != nil {
seconds := int(existingMarker.Seconds)
manager.DeleteSceneMarkerFiles(scene, seconds, config.GetVideoFileNamingAlgorithm())
}
}
return sceneMarker, nil
}
func (r *mutationResolver) SceneIncrementO(ctx context.Context, id string) (int, error) {
sceneID, _ := strconv.Atoi(id)
tx := database.DB.MustBeginTx(ctx, nil)
qb := models.NewSceneQueryBuilder()
newVal, err := qb.IncrementOCounter(sceneID, tx)
if err != nil {
_ = tx.Rollback()
return 0, err
}
// Commit
if err := tx.Commit(); err != nil {
return 0, err
}
return newVal, nil
}
func (r *mutationResolver) SceneDecrementO(ctx context.Context, id string) (int, error) {
sceneID, _ := strconv.Atoi(id)
tx := database.DB.MustBeginTx(ctx, nil)
qb := models.NewSceneQueryBuilder()
newVal, err := qb.DecrementOCounter(sceneID, tx)
if err != nil {
_ = tx.Rollback()
return 0, err
}
// Commit
if err := tx.Commit(); err != nil {
return 0, err
}
return newVal, nil
}
func (r *mutationResolver) SceneResetO(ctx context.Context, id string) (int, error) {
sceneID, _ := strconv.Atoi(id)
tx := database.DB.MustBeginTx(ctx, nil)
qb := models.NewSceneQueryBuilder()
newVal, err := qb.ResetOCounter(sceneID, tx)
if err != nil {
_ = tx.Rollback()
return 0, err
}
// Commit
if err := tx.Commit(); err != nil {
return 0, err
}
return newVal, nil
}
func (r *mutationResolver) SceneGenerateScreenshot(ctx context.Context, id string, at *float64) (string, error) {
if at != nil {
manager.GetInstance().GenerateScreenshot(id, *at)
} else {
manager.GetInstance().GenerateDefaultScreenshot(id)
}
return "todo", nil
}