stash/pkg/models/querybuilder_scene.go

291 lines
8.9 KiB
Go

package models
import (
"database/sql"
"github.com/jmoiron/sqlx"
"github.com/stashapp/stash/pkg/database"
"strconv"
"strings"
)
const scenesForPerformerQuery = `
SELECT scenes.* FROM scenes
LEFT JOIN performers_scenes as performers_join on performers_join.scene_id = scenes.id
LEFT JOIN performers on performers_join.performer_id = performers.id
WHERE performers.id = ?
GROUP BY scenes.id
`
const scenesForStudioQuery = `
SELECT scenes.* FROM scenes
JOIN studios ON studios.id = scenes.studio_id
WHERE studios.id = ?
GROUP BY scenes.id
`
const scenesForTagQuery = `
SELECT scenes.* FROM scenes
LEFT JOIN scenes_tags as tags_join on tags_join.scene_id = scenes.id
LEFT JOIN tags on tags_join.tag_id = tags.id
WHERE tags.id = ?
GROUP BY scenes.id
`
type SceneQueryBuilder struct{}
func NewSceneQueryBuilder() SceneQueryBuilder {
return SceneQueryBuilder{}
}
func (qb *SceneQueryBuilder) Create(newScene Scene, tx *sqlx.Tx) (*Scene, error) {
ensureTx(tx)
result, err := tx.NamedExec(
`INSERT INTO scenes (checksum, path, title, details, url, date, rating, size, duration, video_codec,
audio_codec, width, height, framerate, bitrate, studio_id, created_at, updated_at)
VALUES (:checksum, :path, :title, :details, :url, :date, :rating, :size, :duration, :video_codec,
:audio_codec, :width, :height, :framerate, :bitrate, :studio_id, :created_at, :updated_at)
`,
newScene,
)
if err != nil {
return nil, err
}
sceneID, err := result.LastInsertId()
if err != nil {
return nil, err
}
if err := tx.Get(&newScene, `SELECT * FROM scenes WHERE id = ? LIMIT 1`, sceneID); err != nil {
return nil, err
}
return &newScene, nil
}
func (qb *SceneQueryBuilder) Update(updatedScene Scene, tx *sqlx.Tx) (*Scene, error) {
ensureTx(tx)
_, err := tx.NamedExec(
`UPDATE scenes SET `+SQLGenKeys(updatedScene)+` WHERE scenes.id = :id`,
updatedScene,
)
if err != nil {
return nil, err
}
if err := tx.Get(&updatedScene, `SELECT * FROM scenes WHERE id = ? LIMIT 1`, updatedScene.ID); err != nil {
return nil, err
}
return &updatedScene, nil
}
func (qb *SceneQueryBuilder) Find(id int) (*Scene, error) {
query := "SELECT * FROM scenes WHERE id = ? LIMIT 1"
args := []interface{}{id}
return qb.queryScene(query, args, nil)
}
func (qb *SceneQueryBuilder) FindByChecksum(checksum string) (*Scene, error) {
query := "SELECT * FROM scenes WHERE checksum = ? LIMIT 1"
args := []interface{}{checksum}
return qb.queryScene(query, args, nil)
}
func (qb *SceneQueryBuilder) FindByPath(path string) (*Scene, error) {
query := "SELECT * FROM scenes WHERE path = ? LIMIT 1"
args := []interface{}{path}
return qb.queryScene(query, args, nil)
}
func (qb *SceneQueryBuilder) FindByPerformerID(performerID int) ([]*Scene, error) {
args := []interface{}{performerID}
return qb.queryScenes(scenesForPerformerQuery, args, nil)
}
func (qb *SceneQueryBuilder) CountByPerformerID(performerID int) (int, error) {
args := []interface{}{performerID}
return runCountQuery(buildCountQuery(scenesForPerformerQuery), args)
}
func (qb *SceneQueryBuilder) FindByStudioID(studioID int) ([]*Scene, error) {
args := []interface{}{studioID}
return qb.queryScenes(scenesForStudioQuery, args, nil)
}
func (qb *SceneQueryBuilder) Count() (int, error) {
return runCountQuery(buildCountQuery("SELECT scenes.id FROM scenes"), nil)
}
func (qb *SceneQueryBuilder) CountByStudioID(studioID int) (int, error) {
args := []interface{}{studioID}
return runCountQuery(buildCountQuery(scenesForStudioQuery), args)
}
func (qb *SceneQueryBuilder) CountByTagID(tagID int) (int, error) {
args := []interface{}{tagID}
return runCountQuery(buildCountQuery(scenesForTagQuery), args)
}
func (qb *SceneQueryBuilder) Wall(q *string) ([]*Scene, error) {
s := ""
if q != nil {
s = *q
}
query := "SELECT scenes.* FROM scenes WHERE scenes.details LIKE '%" + s + "%' ORDER BY RANDOM() LIMIT 80"
return qb.queryScenes(query, nil, nil)
}
func (qb *SceneQueryBuilder) All() ([]*Scene, error) {
return qb.queryScenes(selectAll("scenes")+qb.getSceneSort(nil), nil, nil)
}
func (qb *SceneQueryBuilder) Query(sceneFilter *SceneFilterType, findFilter *FindFilterType) ([]*Scene, int) {
if sceneFilter == nil {
sceneFilter = &SceneFilterType{}
}
if findFilter == nil {
findFilter = &FindFilterType{}
}
var whereClauses []string
var havingClauses []string
var args []interface{}
body := selectDistinctIDs("scenes")
body = body + `
left join scene_markers on scene_markers.scene_id = scenes.id
left join performers_scenes as performers_join on performers_join.scene_id = scenes.id
left join performers on performers_join.performer_id = performers.id
left join studios as studio on studio.id = scenes.studio_id
left join galleries as gallery on gallery.scene_id = scenes.id
left join scenes_tags as tags_join on tags_join.scene_id = scenes.id
left join tags on tags_join.tag_id = tags.id
`
if q := findFilter.Q; q != nil && *q != "" {
searchColumns := []string{"scenes.title", "scenes.details", "scenes.path", "scenes.checksum", "scene_markers.title"}
whereClauses = append(whereClauses, getSearch(searchColumns, *q))
}
if rating := sceneFilter.Rating; rating != nil {
clause, count := getIntCriterionWhereClause("rating", *sceneFilter.Rating)
whereClauses = append(whereClauses, clause)
if count == 1 {
args = append(args, sceneFilter.Rating.Value)
}
}
if resolutionFilter := sceneFilter.Resolution; resolutionFilter != nil {
if resolution := resolutionFilter.String(); resolutionFilter.IsValid() {
switch resolution {
case "LOW":
whereClauses = append(whereClauses, "(scenes.height >= 240 AND scenes.height < 480)")
case "STANDARD":
whereClauses = append(whereClauses, "(scenes.height >= 480 AND scenes.height < 720)")
case "STANDARD_HD":
whereClauses = append(whereClauses, "(scenes.height >= 720 AND scenes.height < 1080)")
case "FULL_HD":
whereClauses = append(whereClauses, "(scenes.height >= 1080 AND scenes.height < 2160)")
case "FOUR_K":
whereClauses = append(whereClauses, "scenes.height >= 2160")
default:
whereClauses = append(whereClauses, "scenes.height < 240")
}
}
}
if hasMarkersFilter := sceneFilter.HasMarkers; hasMarkersFilter != nil {
if strings.Compare(*hasMarkersFilter, "true") == 0 {
havingClauses = append(havingClauses, "count(scene_markers.scene_id) > 0")
} else {
whereClauses = append(whereClauses, "scene_markers.id IS NULL")
}
}
if isMissingFilter := sceneFilter.IsMissing; isMissingFilter != nil && *isMissingFilter != "" {
switch *isMissingFilter {
case "gallery":
whereClauses = append(whereClauses, "gallery.scene_id IS NULL")
case "studio":
whereClauses = append(whereClauses, "scenes.studio_id IS NULL")
case "performers":
whereClauses = append(whereClauses, "performers_join.scene_id IS NULL")
default:
whereClauses = append(whereClauses, "scenes."+*isMissingFilter+" IS NULL")
}
}
if tagsFilter := sceneFilter.Tags; len(tagsFilter) > 0 {
for _, tagID := range tagsFilter {
args = append(args, tagID)
}
whereClauses = append(whereClauses, "tags.id IN "+getInBinding(len(tagsFilter)))
havingClauses = append(havingClauses, "count(distinct tags.id) IS "+strconv.Itoa(len(tagsFilter)))
}
if performerID := sceneFilter.PerformerID; performerID != nil {
whereClauses = append(whereClauses, "performers.id = ?")
args = append(args, *performerID)
}
if studioID := sceneFilter.StudioID; studioID != nil {
whereClauses = append(whereClauses, "studio.id = ?")
args = append(args, *studioID)
}
sortAndPagination := qb.getSceneSort(findFilter) + getPagination(findFilter)
idsResult, countResult := executeFindQuery("scenes", body, args, sortAndPagination, whereClauses, havingClauses)
var scenes []*Scene
for _, id := range idsResult {
scene, _ := qb.Find(id)
scenes = append(scenes, scene)
}
return scenes, countResult
}
func (qb *SceneQueryBuilder) getSceneSort(findFilter *FindFilterType) string {
if findFilter == nil {
return " ORDER BY scenes.path, scenes.date ASC "
}
sort := findFilter.GetSort("title")
direction := findFilter.GetDirection()
return getSort(sort, direction, "scenes")
}
func (qb *SceneQueryBuilder) queryScene(query string, args []interface{}, tx *sqlx.Tx) (*Scene, error) {
results, err := qb.queryScenes(query, args, tx)
if err != nil || len(results) < 1 {
return nil, err
}
return results[0], nil
}
func (qb *SceneQueryBuilder) queryScenes(query string, args []interface{}, tx *sqlx.Tx) ([]*Scene, error) {
var rows *sqlx.Rows
var err error
if tx != nil {
rows, err = tx.Queryx(query, args...)
} else {
rows, err = database.DB.Queryx(query, args...)
}
if err != nil && err != sql.ErrNoRows {
return nil, err
}
defer rows.Close()
scenes := make([]*Scene, 0)
for rows.Next() {
scene := Scene{}
if err := rows.StructScan(&scene); err != nil {
return nil, err
}
scenes = append(scenes, &scene)
}
if err := rows.Err(); err != nil {
return nil, err
}
return scenes, nil
}