mirror of https://github.com/stashapp/stash.git
75 lines
1.8 KiB
Go
75 lines
1.8 KiB
Go
package manager
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import (
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"context"
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"fmt"
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"github.com/stashapp/stash/pkg/fsutil"
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"github.com/stashapp/stash/pkg/logger"
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"github.com/stashapp/stash/pkg/models"
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)
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type GenerateSpriteTask struct {
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Scene models.Scene
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Overwrite bool
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fileNamingAlgorithm models.HashAlgorithm
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}
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func (t *GenerateSpriteTask) GetDescription() string {
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return fmt.Sprintf("Generating sprites for %s", t.Scene.Path)
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}
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func (t *GenerateSpriteTask) Start(ctx context.Context) {
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if !t.required() {
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return
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}
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ffprobe := instance.FFProbe
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videoFile, err := ffprobe.NewVideoFile(t.Scene.Path)
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if err != nil {
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logger.Errorf("error reading video file: %s", err.Error())
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return
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}
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sceneHash := t.Scene.GetHash(t.fileNamingAlgorithm)
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imagePath := instance.Paths.Scene.GetSpriteImageFilePath(sceneHash)
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vttPath := instance.Paths.Scene.GetSpriteVttFilePath(sceneHash)
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generator, err := NewSpriteGenerator(*videoFile, sceneHash, imagePath, vttPath, 9, 9)
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if err != nil {
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logger.Errorf("error creating sprite generator: %s", err.Error())
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return
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}
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generator.Overwrite = t.Overwrite
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if err := generator.Generate(); err != nil {
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logger.Errorf("error generating sprite: %s", err.Error())
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logErrorOutput(err)
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return
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}
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}
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// required returns true if the sprite needs to be generated
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func (t GenerateSpriteTask) required() bool {
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if t.Scene.Path == "" {
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return false
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}
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if t.Overwrite {
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return true
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}
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sceneHash := t.Scene.GetHash(t.fileNamingAlgorithm)
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return !t.doesSpriteExist(sceneHash)
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}
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func (t *GenerateSpriteTask) doesSpriteExist(sceneChecksum string) bool {
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if sceneChecksum == "" {
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return false
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}
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imageExists, _ := fsutil.FileExists(instance.Paths.Scene.GetSpriteImageFilePath(sceneChecksum))
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vttExists, _ := fsutil.FileExists(instance.Paths.Scene.GetSpriteVttFilePath(sceneChecksum))
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return imageExists && vttExists
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}
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