package paths import ( "path/filepath" "github.com/stashapp/stash/pkg/logger" "github.com/stashapp/stash/pkg/utils" ) type JSONPaths struct { Metadata string MappingsFile string ScrapedFile string Performers string Scenes string Images string Galleries string Studios string Tags string Movies string } func newJSONPaths(baseDir string) *JSONPaths { jp := JSONPaths{} jp.Metadata = baseDir jp.MappingsFile = filepath.Join(baseDir, "mappings.json") jp.ScrapedFile = filepath.Join(baseDir, "scraped.json") jp.Performers = filepath.Join(baseDir, "performers") jp.Scenes = filepath.Join(baseDir, "scenes") jp.Images = filepath.Join(baseDir, "images") jp.Galleries = filepath.Join(baseDir, "galleries") jp.Studios = filepath.Join(baseDir, "studios") jp.Movies = filepath.Join(baseDir, "movies") jp.Tags = filepath.Join(baseDir, "tags") return &jp } func GetJSONPaths(baseDir string) *JSONPaths { jp := newJSONPaths(baseDir) return jp } func EnsureJSONDirs(baseDir string) { jsonPaths := GetJSONPaths(baseDir) if err := utils.EnsureDir(jsonPaths.Metadata); err != nil { logger.Warnf("couldn't create directories for Metadata: %v", err) } if err := utils.EnsureDir(jsonPaths.Scenes); err != nil { logger.Warnf("couldn't create directories for Scenes: %v", err) } if err := utils.EnsureDir(jsonPaths.Images); err != nil { logger.Warnf("couldn't create directories for Images: %v", err) } if err := utils.EnsureDir(jsonPaths.Galleries); err != nil { logger.Warnf("couldn't create directories for Galleries: %v", err) } if err := utils.EnsureDir(jsonPaths.Performers); err != nil { logger.Warnf("couldn't create directories for Performers: %v", err) } if err := utils.EnsureDir(jsonPaths.Studios); err != nil { logger.Warnf("couldn't create directories for Studios: %v", err) } if err := utils.EnsureDir(jsonPaths.Movies); err != nil { logger.Warnf("couldn't create directories for Movies: %v", err) } if err := utils.EnsureDir(jsonPaths.Tags); err != nil { logger.Warnf("couldn't create directories for Tags: %v", err) } } func (jp *JSONPaths) PerformerJSONPath(checksum string) string { return filepath.Join(jp.Performers, checksum+".json") } func (jp *JSONPaths) SceneJSONPath(checksum string) string { return filepath.Join(jp.Scenes, checksum+".json") } func (jp *JSONPaths) ImageJSONPath(checksum string) string { return filepath.Join(jp.Images, checksum+".json") } func (jp *JSONPaths) GalleryJSONPath(checksum string) string { return filepath.Join(jp.Galleries, checksum+".json") } func (jp *JSONPaths) StudioJSONPath(checksum string) string { return filepath.Join(jp.Studios, checksum+".json") } func (jp *JSONPaths) TagJSONPath(checksum string) string { return filepath.Join(jp.Tags, checksum+".json") } func (jp *JSONPaths) MovieJSONPath(checksum string) string { return filepath.Join(jp.Movies, checksum+".json") }