//go:build ignore // +build ignore package main import ( "context" "database/sql" "fmt" "log" "math" "math/rand" "os" "strconv" "time" "github.com/stashapp/stash/pkg/database" "github.com/stashapp/stash/pkg/hash/md5" "github.com/stashapp/stash/pkg/logger" "github.com/stashapp/stash/pkg/models" "github.com/stashapp/stash/pkg/sliceutil/intslice" "github.com/stashapp/stash/pkg/sqlite" "gopkg.in/yaml.v2" ) const batchSize = 50000 // create an example database by generating a number of scenes, markers, // performers, studios and tags, and associating between them all type config struct { Database string `yaml:"database"` Scenes int `yaml:"scenes"` Markers int `yaml:"markers"` Images int `yaml:"images"` Galleries int `yaml:"galleries"` Performers int `yaml:"performers"` Studios int `yaml:"studios"` Tags int `yaml:"tags"` Naming namingConfig `yaml:"naming"` } var txnManager models.TransactionManager var c *config func main() { rand.Seed(time.Now().UnixNano()) var err error c, err = loadConfig() if err != nil { log.Fatalf("couldn't load configuration: %v", err) } initNaming(*c) if err = database.Initialize(c.Database); err != nil { log.Fatalf("couldn't initialize database: %v", err) } populateDB() } func loadConfig() (*config, error) { ret := &config{} file, err := os.Open("config.yml") if err != nil { return nil, err } defer file.Close() parser := yaml.NewDecoder(file) parser.SetStrict(true) err = parser.Decode(&ret) if err != nil { return nil, err } return ret, nil } func populateDB() { makeTags(c.Tags) makeStudios(c.Studios) makePerformers(c.Performers) makeScenes(c.Scenes) makeImages(c.Images) makeGalleries(c.Galleries) makeMarkers(c.Markers) } func withTxn(f func(r models.Repository) error) error { if txnManager == nil { txnManager = sqlite.NewTransactionManager() } return txnManager.WithTxn(context.TODO(), f) } func retry(attempts int, fn func() error) error { var err error for tries := 0; tries < attempts; tries++ { err = fn() if err == nil { return nil } } return err } func makeTags(n int) { for i := 0; i < n; i++ { if err := retry(100, func() error { return withTxn(func(r models.Repository) error { name := names[c.Naming.Tags].generateName(1) tag := models.Tag{ Name: name, } created, err := r.Tag().Create(tag) if err != nil { return err } if rand.Intn(100) > 5 { t, _, err := r.Tag().Query(nil, getRandomFilter(1)) if err != nil { return err } if len(t) > 0 && t[0].ID != created.ID { if err := r.Tag().UpdateParentTags(created.ID, []int{t[0].ID}); err != nil { return err } } } return nil }) }); err != nil { panic(err) } } } func makeStudios(n int) { for i := 0; i < n; i++ { if err := retry(100, func() error { return withTxn(func(r models.Repository) error { name := names[c.Naming.Tags].generateName(rand.Intn(5) + 1) studio := models.Studio{ Name: sql.NullString{String: name, Valid: true}, Checksum: md5.FromString(name), } if rand.Intn(100) > 5 { ss, _, err := r.Studio().Query(nil, getRandomFilter(1)) if err != nil { return err } if len(ss) > 0 { studio.ParentID = sql.NullInt64{ Int64: int64(ss[0].ID), Valid: true, } } } _, err := r.Studio().Create(studio) return err }) }); err != nil { panic(err) } } } func makePerformers(n int) { for i := 0; i < n; i++ { if err := retry(100, func() error { return withTxn(func(r models.Repository) error { name := generatePerformerName() performer := models.Performer{ Name: sql.NullString{String: name, Valid: true}, Checksum: md5.FromString(name), Favorite: sql.NullBool{ Bool: false, Valid: true, }, } // TODO - set tags _, err := r.Performer().Create(performer) if err != nil { err = fmt.Errorf("error creating performer with name: %s: %s", performer.Name.String, err.Error()) } return err }) }); err != nil { panic(err) } } } func makeScenes(n int) { logger.Infof("creating %d scenes...", n) for i := 0; i < n; { // do in batches of 1000 batch := i + batchSize if err := withTxn(func(r models.Repository) error { for ; i < batch && i < n; i++ { scene := generateScene(i) scene.StudioID = getRandomStudioID(r) created, err := r.Scene().Create(scene) if err != nil { return err } makeSceneRelationships(r, created.ID) } return nil }); err != nil { panic(err) } logger.Infof("... created %d scenes", i) } } func getResolution() (int64, int64) { res := models.AllResolutionEnum[rand.Intn(len(models.AllResolutionEnum))] h := int64(res.GetMaxResolution()) var w int64 if h == 240 || h == 480 || rand.Intn(10) == 9 { w = h * 4 / 3 } else { w = h * 16 / 9 } if rand.Intn(10) == 9 { return h, w } return w, h } func getDate() string { s := rand.Int63n(time.Now().Unix()) d := time.Unix(s, 0) return d.Format("2006-01-02") } func generateScene(i int) models.Scene { path := md5.FromString("scene/" + strconv.Itoa(i)) w, h := getResolution() return models.Scene{ Path: path, Title: sql.NullString{String: names[c.Naming.Scenes].generateName(rand.Intn(7) + 1), Valid: true}, Checksum: sql.NullString{String: md5.FromString(path), Valid: true}, OSHash: sql.NullString{String: md5.FromString(path), Valid: true}, Duration: sql.NullFloat64{ Float64: rand.Float64() * 14400, Valid: true, }, Height: models.NullInt64(h), Width: models.NullInt64(w), Date: models.SQLiteDate{ String: getDate(), Valid: true, }, } } func makeImages(n int) { logger.Infof("creating %d images...", n) for i := 0; i < n; { // do in batches of 1000 batch := i + batchSize if err := withTxn(func(r models.Repository) error { for ; i < batch && i < n; i++ { image := generateImage(i) image.StudioID = getRandomStudioID(r) created, err := r.Image().Create(image) if err != nil { return err } makeImageRelationships(r, created.ID) } logger.Infof("... created %d images", i) return nil }); err != nil { panic(err) } } } func generateImage(i int) models.Image { path := md5.FromString("image/" + strconv.Itoa(i)) w, h := getResolution() return models.Image{ Title: sql.NullString{String: names[c.Naming.Images].generateName(rand.Intn(7) + 1), Valid: true}, Path: path, Checksum: md5.FromString(path), Height: models.NullInt64(h), Width: models.NullInt64(w), } } func makeGalleries(n int) { logger.Infof("creating %d galleries...", n) for i := 0; i < n; { // do in batches of 1000 batch := i + batchSize if err := withTxn(func(r models.Repository) error { for ; i < batch && i < n; i++ { gallery := generateGallery(i) gallery.StudioID = getRandomStudioID(r) created, err := r.Gallery().Create(gallery) if err != nil { return err } makeGalleryRelationships(r, created.ID) } return nil }); err != nil { panic(err) } logger.Infof("... created %d galleries", i) } } func generateGallery(i int) models.Gallery { path := md5.FromString("gallery/" + strconv.Itoa(i)) return models.Gallery{ Title: sql.NullString{String: names[c.Naming.Galleries].generateName(rand.Intn(7) + 1), Valid: true}, Path: sql.NullString{String: path, Valid: true}, Checksum: md5.FromString(path), Date: models.SQLiteDate{ String: getDate(), Valid: true, }, } } func makeMarkers(n int) { logger.Infof("creating %d markers...", n) for i := 0; i < n; { // do in batches of 1000 batch := i + batchSize if err := withTxn(func(r models.Repository) error { for ; i < batch && i < n; i++ { marker := generateMarker(i) marker.SceneID = models.NullInt64(int64(getRandomScene())) marker.PrimaryTagID = getRandomTags(r, 1, 1)[0] created, err := r.SceneMarker().Create(marker) if err != nil { return err } tags := getRandomTags(r, 0, 5) // remove primary tag tags = intslice.IntExclude(tags, []int{marker.PrimaryTagID}) if err := r.SceneMarker().UpdateTags(created.ID, tags); err != nil { return err } } logger.Infof("... created %d markers", i) return nil }); err != nil { panic(err) } } } func generateMarker(i int) models.SceneMarker { return models.SceneMarker{ Title: names[c.Naming.Scenes].generateName(rand.Intn(7) + 1), } } func getRandomFilter(n int) *models.FindFilterType { seed := math.Floor(rand.Float64() * math.Pow10(8)) sortBy := fmt.Sprintf("random_%.f", seed) return &models.FindFilterType{ Sort: &sortBy, PerPage: &n, } } func getRandomStudioID(r models.Repository) sql.NullInt64 { if rand.Intn(10) == 0 { return sql.NullInt64{} } // s, _, err := r.Studio().Query(nil, getRandomFilter(1)) // if err != nil { // panic(err) // } return sql.NullInt64{ Int64: int64(rand.Int63n(int64(c.Studios)) + 1), Valid: true, } } func makeSceneRelationships(r models.Repository, id int) { // add tags tagIDs := getRandomTags(r, 0, 15) if len(tagIDs) > 0 { if err := r.Scene().UpdateTags(id, tagIDs); err != nil { panic(err) } } // add performers performerIDs := getRandomPerformers(r) if len(tagIDs) > 0 { if err := r.Scene().UpdatePerformers(id, performerIDs); err != nil { panic(err) } } } func makeImageRelationships(r models.Repository, id int) { // there are typically many more images. For performance reasons // only a small proportion should have tags/performers // add tags if rand.Intn(100) == 0 { tagIDs := getRandomTags(r, 1, 15) if len(tagIDs) > 0 { if err := r.Image().UpdateTags(id, tagIDs); err != nil { panic(err) } } } // add performers if rand.Intn(100) <= 1 { performerIDs := getRandomPerformers(r) if len(performerIDs) > 0 { if err := r.Image().UpdatePerformers(id, performerIDs); err != nil { panic(err) } } } } func makeGalleryRelationships(r models.Repository, id int) { // add tags tagIDs := getRandomTags(r, 0, 15) if len(tagIDs) > 0 { if err := r.Gallery().UpdateTags(id, tagIDs); err != nil { panic(err) } } // add performers performerIDs := getRandomPerformers(r) if len(tagIDs) > 0 { if err := r.Gallery().UpdatePerformers(id, performerIDs); err != nil { panic(err) } } // add images imageIDs := getRandomImages(r) if len(tagIDs) > 0 { if err := r.Gallery().UpdateImages(id, imageIDs); err != nil { panic(err) } } } func getRandomPerformers(r models.Repository) []int { n := rand.Intn(5) var ret []int // if n > 0 { // p, _, err := r.Performer().Query(nil, getRandomFilter(n)) // if err != nil { // panic(err) // } // for _, pp := range p { // ret = intslice.IntAppendUnique(ret, pp.ID) // } // } for i := 0; i < n; i++ { ret = intslice.IntAppendUnique(ret, rand.Intn(c.Performers)+1) } return ret } func getRandomScene() int { return rand.Intn(c.Scenes) + 1 } func getRandomTags(r models.Repository, min, max int) []int { var n int if min == max { n = min } else { n = rand.Intn(max-min) + min } var ret []int // if n > 0 { // t, _, err := r.Tag().Query(nil, getRandomFilter(n)) // if err != nil { // panic(err) // } // for _, tt := range t { // ret = intslice.IntAppendUnique(ret, tt.ID) // } // } for i := 0; i < n; i++ { ret = intslice.IntAppendUnique(ret, rand.Intn(c.Tags)+1) } return ret } func getRandomImages(r models.Repository) []int { n := rand.Intn(500) var ret []int // if n > 0 { // t, _, err := r.Image().Query(nil, getRandomFilter(n)) // if err != nil { // panic(err) // } // for _, tt := range t { // ret = intslice.IntAppendUnique(ret, tt.ID) // } // } for i := 0; i < n; i++ { ret = intslice.IntAppendUnique(ret, rand.Intn(c.Images)+1) } return ret }