package jsonschema import ( "fmt" "os" jsoniter "github.com/json-iterator/go" "github.com/stashapp/stash/pkg/models" "github.com/stashapp/stash/pkg/models/json" ) type SceneMarker struct { Title string `json:"title,omitempty"` Seconds string `json:"seconds,omitempty"` PrimaryTag string `json:"primary_tag,omitempty"` Tags []string `json:"tags,omitempty"` CreatedAt json.JSONTime `json:"created_at,omitempty"` UpdatedAt json.JSONTime `json:"updated_at,omitempty"` } type SceneFile struct { ModTime json.JSONTime `json:"mod_time,omitempty"` Size string `json:"size"` Duration string `json:"duration"` VideoCodec string `json:"video_codec"` AudioCodec string `json:"audio_codec"` Format string `json:"format"` Width int `json:"width"` Height int `json:"height"` Framerate string `json:"framerate"` Bitrate int `json:"bitrate"` } type SceneMovie struct { MovieName string `json:"movieName,omitempty"` SceneIndex int `json:"scene_index,omitempty"` } type Scene struct { Title string `json:"title,omitempty"` Checksum string `json:"checksum,omitempty"` OSHash string `json:"oshash,omitempty"` Phash string `json:"phash,omitempty"` Studio string `json:"studio,omitempty"` URL string `json:"url,omitempty"` Date string `json:"date,omitempty"` Rating int `json:"rating,omitempty"` Organized bool `json:"organized,omitempty"` OCounter int `json:"o_counter,omitempty"` Details string `json:"details,omitempty"` Galleries []string `json:"galleries,omitempty"` Performers []string `json:"performers,omitempty"` Movies []SceneMovie `json:"movies,omitempty"` Tags []string `json:"tags,omitempty"` Markers []SceneMarker `json:"markers,omitempty"` File *SceneFile `json:"file,omitempty"` Cover string `json:"cover,omitempty"` CreatedAt json.JSONTime `json:"created_at,omitempty"` UpdatedAt json.JSONTime `json:"updated_at,omitempty"` StashIDs []models.StashID `json:"stash_ids,omitempty"` } func LoadSceneFile(filePath string) (*Scene, error) { var scene Scene file, err := os.Open(filePath) if err != nil { return nil, err } defer file.Close() var json = jsoniter.ConfigCompatibleWithStandardLibrary jsonParser := json.NewDecoder(file) err = jsonParser.Decode(&scene) if err != nil { return nil, err } return &scene, nil } func SaveSceneFile(filePath string, scene *Scene) error { if scene == nil { return fmt.Errorf("scene must not be nil") } return marshalToFile(filePath, scene) }