package manager import ( "os" "path/filepath" "strconv" "sync" "github.com/stashapp/stash/pkg/ffmpeg" "github.com/stashapp/stash/pkg/logger" "github.com/stashapp/stash/pkg/models" "github.com/stashapp/stash/pkg/utils" ) type GenerateMarkersTask struct { Scene *models.Scene Marker *models.SceneMarker Overwrite bool fileNamingAlgorithm models.HashAlgorithm } func (t *GenerateMarkersTask) Start(wg *sync.WaitGroup) { defer wg.Done() if t.Scene != nil { t.generateSceneMarkers() } if t.Marker != nil { qb := models.NewSceneQueryBuilder() scene, err := qb.Find(int(t.Marker.SceneID.Int64)) if err != nil { logger.Errorf("error finding scene for marker: %s", err.Error()) return } videoFile, err := ffmpeg.NewVideoFile(instance.FFProbePath, t.Scene.Path) if err != nil { logger.Errorf("error reading video file: %s", err.Error()) return } t.generateMarker(videoFile, scene, t.Marker) } } func (t *GenerateMarkersTask) generateSceneMarkers() { qb := models.NewSceneMarkerQueryBuilder() sceneMarkers, _ := qb.FindBySceneID(t.Scene.ID, nil) if len(sceneMarkers) == 0 { return } videoFile, err := ffmpeg.NewVideoFile(instance.FFProbePath, t.Scene.Path) if err != nil { logger.Errorf("error reading video file: %s", err.Error()) return } sceneHash := t.Scene.GetHash(t.fileNamingAlgorithm) // Make the folder for the scenes markers markersFolder := filepath.Join(instance.Paths.Generated.Markers, sceneHash) utils.EnsureDir(markersFolder) for i, sceneMarker := range sceneMarkers { index := i + 1 logger.Progressf("[generator] <%s> scene marker %d of %d", sceneHash, index, len(sceneMarkers)) t.generateMarker(videoFile, t.Scene, sceneMarker) } } func (t *GenerateMarkersTask) generateMarker(videoFile *ffmpeg.VideoFile, scene *models.Scene, sceneMarker *models.SceneMarker) { sceneHash := t.Scene.GetHash(t.fileNamingAlgorithm) seconds := int(sceneMarker.Seconds) videoExists := t.videoExists(sceneHash, seconds) imageExists := t.imageExists(sceneHash, seconds) baseFilename := strconv.Itoa(seconds) options := ffmpeg.SceneMarkerOptions{ ScenePath: scene.Path, Seconds: seconds, Width: 640, } encoder := ffmpeg.NewEncoder(instance.FFMPEGPath) if t.Overwrite || !videoExists { videoFilename := baseFilename + ".mp4" videoPath := instance.Paths.SceneMarkers.GetStreamPath(sceneHash, seconds) options.OutputPath = instance.Paths.Generated.GetTmpPath(videoFilename) // tmp output in case the process ends abruptly if err := encoder.SceneMarkerVideo(*videoFile, options); err != nil { logger.Errorf("[generator] failed to generate marker video: %s", err) } else { _ = os.Rename(options.OutputPath, videoPath) logger.Debug("created marker video: ", videoPath) } } if t.Overwrite || !imageExists { imageFilename := baseFilename + ".webp" imagePath := instance.Paths.SceneMarkers.GetStreamPreviewImagePath(sceneHash, seconds) options.OutputPath = instance.Paths.Generated.GetTmpPath(imageFilename) // tmp output in case the process ends abruptly if err := encoder.SceneMarkerImage(*videoFile, options); err != nil { logger.Errorf("[generator] failed to generate marker image: %s", err) } else { _ = os.Rename(options.OutputPath, imagePath) logger.Debug("created marker image: ", imagePath) } } } func (t *GenerateMarkersTask) isMarkerNeeded() int { markers := 0 qb := models.NewSceneMarkerQueryBuilder() sceneMarkers, _ := qb.FindBySceneID(t.Scene.ID, nil) if len(sceneMarkers) == 0 { return 0 } sceneHash := t.Scene.GetHash(t.fileNamingAlgorithm) for _, sceneMarker := range sceneMarkers { seconds := int(sceneMarker.Seconds) if t.Overwrite || !t.markerExists(sceneHash, seconds) { markers++ } } return markers } func (t *GenerateMarkersTask) markerExists(sceneChecksum string, seconds int) bool { if sceneChecksum == "" { return false } videoPath := instance.Paths.SceneMarkers.GetStreamPath(sceneChecksum, seconds) imagePath := instance.Paths.SceneMarkers.GetStreamPreviewImagePath(sceneChecksum, seconds) videoExists, _ := utils.FileExists(videoPath) imageExists, _ := utils.FileExists(imagePath) return videoExists && imageExists } func (t *GenerateMarkersTask) videoExists(sceneChecksum string, seconds int) bool { if sceneChecksum == "" { return false } videoPath := instance.Paths.SceneMarkers.GetStreamPath(sceneChecksum, seconds) videoExists, _ := utils.FileExists(videoPath) return videoExists } func (t *GenerateMarkersTask) imageExists(sceneChecksum string, seconds int) bool { if sceneChecksum == "" { return false } imagePath := instance.Paths.SceneMarkers.GetStreamPreviewImagePath(sceneChecksum, seconds) imageExists, _ := utils.FileExists(imagePath) return imageExists }