package api import ( "context" "github.com/stashapp/stash/pkg/api/urlbuilders" "github.com/stashapp/stash/pkg/manager" "github.com/stashapp/stash/pkg/models" "github.com/stashapp/stash/pkg/utils" "strconv" ) func (r *sceneResolver) ID(ctx context.Context, obj *models.Scene) (string, error) { return strconv.Itoa(obj.ID), nil } func (r *sceneResolver) Title(ctx context.Context, obj *models.Scene) (*string, error) { if obj.Title.Valid { return &obj.Title.String, nil } return nil, nil } func (r *sceneResolver) Details(ctx context.Context, obj *models.Scene) (*string, error) { if obj.Details.Valid { return &obj.Details.String, nil } return nil, nil } func (r *sceneResolver) URL(ctx context.Context, obj *models.Scene) (*string, error) { if obj.URL.Valid { return &obj.URL.String, nil } return nil, nil } func (r *sceneResolver) Date(ctx context.Context, obj *models.Scene) (*string, error) { if obj.Date.Valid { result := utils.GetYMDFromDatabaseDate(obj.Date.String) return &result, nil } return nil, nil } func (r *sceneResolver) Rating(ctx context.Context, obj *models.Scene) (*int, error) { if obj.Rating.Valid { rating := int(obj.Rating.Int64) return &rating, nil } return nil, nil } func (r *sceneResolver) File(ctx context.Context, obj *models.Scene) (models.SceneFileType, error) { width := int(obj.Width.Int64) height := int(obj.Height.Int64) bitrate := int(obj.Bitrate.Int64) return models.SceneFileType{ Size: &obj.Size.String, Duration: &obj.Duration.Float64, VideoCodec: &obj.VideoCodec.String, AudioCodec: &obj.AudioCodec.String, Width: &width, Height: &height, Framerate: &obj.Framerate.Float64, Bitrate: &bitrate, }, nil } func (r *sceneResolver) Paths(ctx context.Context, obj *models.Scene) (models.ScenePathsType, error) { baseURL, _ := ctx.Value(BaseURLCtxKey).(string) builder := urlbuilders.NewSceneURLBuilder(baseURL, obj.ID) screenshotPath := builder.GetScreenshotURL() previewPath := builder.GetStreamPreviewURL() streamPath := builder.GetStreamURL() webpPath := builder.GetStreamPreviewImageURL() vttPath := builder.GetSpriteVTTURL() chaptersVttPath := builder.GetChaptersVTTURL() return models.ScenePathsType{ Screenshot: &screenshotPath, Preview: &previewPath, Stream: &streamPath, Webp: &webpPath, Vtt: &vttPath, ChaptersVtt: &chaptersVttPath, }, nil } func (r *sceneResolver) IsStreamable(ctx context.Context, obj *models.Scene) (bool, error) { return manager.IsStreamable(obj) } func (r *sceneResolver) SceneMarkers(ctx context.Context, obj *models.Scene) ([]models.SceneMarker, error) { qb := models.NewSceneMarkerQueryBuilder() return qb.FindBySceneID(obj.ID, nil) } func (r *sceneResolver) Gallery(ctx context.Context, obj *models.Scene) (*models.Gallery, error) { qb := models.NewGalleryQueryBuilder() return qb.FindBySceneID(obj.ID, nil) } func (r *sceneResolver) Studio(ctx context.Context, obj *models.Scene) (*models.Studio, error) { qb := models.NewStudioQueryBuilder() return qb.FindBySceneID(obj.ID) } func (r *sceneResolver) Tags(ctx context.Context, obj *models.Scene) ([]models.Tag, error) { qb := models.NewTagQueryBuilder() return qb.FindBySceneID(obj.ID, nil) } func (r *sceneResolver) Performers(ctx context.Context, obj *models.Scene) ([]models.Performer, error) { qb := models.NewPerformerQueryBuilder() return qb.FindBySceneID(obj.ID, nil) }